Talking about the Yotes Games financial plan going forward. The wheels of fate are now in motion. It's a race to see which gets me money to survive on faster, YouTube + Patreon, or Remote Mobile Game Development jobs.
2018-08-16 08:50:54 +0000 UTC
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Basically it's a red alert panic mode as I'm scrambling for ideas to make my YouTube channel interesting to follow. Gonna keep studying these HitFilm tutorials and writing out upload ideas.
2018-08-09 17:56:29 +0000 UTC
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Patreon Improvement
New Goal: $500 a month
I'm hitting some financially scary times and need to start stocking up cash and proving (to myself and creditors) that Battle Gem Ponies is definitely a game lots of people are willing to pay for.
Here...
2018-08-07 22:15:59 +0000 UTC
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Lots of things are working better than ever, and lots more are sure to come. The real issue right now is seeing how much can get up and running before BronyCon.
2018-07-18 11:05:32 +0000 UTC
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A pretty slow work week all things considered. Chaos in life lead to the timeline taking another hit. Making games is hard folks. Don't do it.
(Patreon seriously kept morale afloat this month though, so thanks guys)
2018-07-11 19:05:01 +0000 UTC
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This week has been a wild one, I'm tellin ya...
2018-07-05 04:09:05 +0000 UTC
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Come see what's up in the latest & greatest Battle Gem Ponies devlog! I talk about map making, organization, spreading the word, and talking non-#brony folk into giving the game a try!
2018-06-27 18:58:40 +0000 UTC
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Notice a bit of a facelift? I worked on some of the Ultra Pony designs this week, just filling in those gaps in design I was drawing a blank on for the longest while. Now I can say I'm satisfied with how everypony looks and can clearly see them animated in my head.
Act...
2018-06-20 21:27:27 +0000 UTC
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Gonna take advantage of my renewed energy and new outline/fill-in plan from last week to finally start making some more notable progress. Just looking around at the E3 titles, the feeling of the new Pokemon games, and indie stuff too.
I can just tell that BGP belongs there among them. As cha...
2018-06-13 19:47:02 +0000 UTC
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Newest DevBlog & Patreon shoutouts today!
2018-06-06 13:14:03 +0000 UTC
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Not much was done in terms of progress this week since I took about 5 days off to basically see all my friends one last time at the local convention MegaCon before swearing to lock myself away until BGP's completion.
In place of that there is tons of Pokemon news that could have a major ...
2018-05-30 19:17:20 +0000 UTC
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See the latest gamedev update to learn what's the holdup.
2018-05-24 00:14:27 +0000 UTC
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Every time I look at this game I just see so much potential. I want this out there more than I ever wanted anything in my whole life. This could be a smash hit on the app store if I just finish it within a decent timeframe...
2018-05-16 22:52:30 +0000 UTC
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Here to talk about my remaining #gamedev schedule and new #Unity 2018-05-09 05:41:12 +0000 UTC
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Such a shame about the panel getting waitlisted, but I plan to have stuff prepared either way. BGP's launch deserves a celebration and a little retrospective. If not at this con, then at another next year.
2018-05-02 08:31:51 +0000 UTC
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I'm ironing out all the kinks lately and it looks like smooth sailing for a bit while I just run through each interface and get everything working as expected. The hurdles after that involve getting the gameplay behind it all revamped too. I can only hope nothing else slows things down fu...
2018-04-26 03:29:58 +0000 UTC
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A big show went down last weekend as I introduced Battle Gem Ponies to a pub full of strangers. And it actually went well! People like ponies and RPGs, so I might be onto something here...
2018-04-18 18:13:59 +0000 UTC
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Getting pretty nervous about having a new version of the game ready for the Orlando Overdrive event. I'm trying to at least recreate all the features that existed in the last public version, but without all the combat bugs a...
2018-04-11 18:31:45 +0000 UTC
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A bit more work to do to get all the basics up and running again but I really think all the major head-scratchers are behind me. I know how to put things on screen, do math, play sounds, open menus, manage input, load efficiently, control collision, alter objects, change text, sw...
2018-04-04 18:52:41 +0000 UTC
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Another week in and the game's revamped menu systems still aren't done! Feels like I'm running in place so...
2018-03-29 03:40:39 +0000 UTC
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Menus, menus, menus... Looking fresh though. Still going through the process of making sure all the interf...
2018-03-21 18:40:19 +0000 UTC
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Finally coming to grips with the new tools and having something to show for it! There's been a real headache and a half over this, b...
2018-03-14 04:52:05 +0000 UTC
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Release feels so close. It's like the pieces are all in my lap and I just have to follow the instructions to put them together. The final version of Battle Gem Ponies is so clear in my head now that I'm fanboying over it sometimes.
In the last 7 days I c...
2018-03-07 05:59:32 +0000 UTC
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Improvements to Battle Gem Ponies workflow are showing some promising results and I'm looking forward to showing off a very impressive demo in March. For now I'm slowly getting used to the new tools I'm using and figuring out the most efficient ways to bring all these ponies (and...
2018-02-28 08:54:10 +0000 UTC
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Still setting up the new BGP workflow. Gotta convert the spritesheets to super-efficient packed-textures, recreate all the prefabs using the new Unity systems, and start painting all the tilemaps that will make up the region of Pinto...
Exciting...
2018-02-22 17:51:09 +0000 UTC
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I'm basically recreating Battle Gem Ponies using every new tool and protip I've gotten this month, but this time it'll be much more organized, run smoother on all devices, and have some neat features I couldn't pull off before.
This change up won't...
2018-02-22 06:45:09 +0000 UTC
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Taking notes, and making sure I get this right. I want BGP to be the most impressive RPG on the app store.
2018-02-06 19:17:12 +0000 UTC
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Tiles, tiles, tiles galore! Wanna see some tiles? I'll show you some tiles anyway. Because that's what I spent most of this week staring at, touching up, reorganizing, and reconstructing. Right now this is the step I'm tackling to make sure I have all the pieces I need to build t...
2018-01-30 21:51:45 +0000 UTC
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Chipping Away at this game-o'-mine and feeling more confident of what it's growing into each passing day. Take a look at this week's jam-packed devlog!
2018-01-23 09:21:57 +0000 UTC
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A whole week of wicked coughing and drawing maps on graph paper. It's been a drag-myself-through-the-mud kinda week but I finally got there. The maps are done, detailed, and ready to be tiled in-game soon as I line up all the placeholders.
Also handled some ...
2018-01-16 20:26:05 +0000 UTC
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