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Weekly update no 10. Render, render...

Weekly update no 10. Render, render...

Hi hi!

So, the render hamster is going full steam ahead for this months chapter, of which more later. But first we have some results!

Mike

My thanks to everyone who contributed to this months polls and there was a pretty clear steer that Mike should be left as o...

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Bonus time :)

Hi Hi!

Sorry for the delay on this (I know, the irony right?) but I'd been using the little mini-set as a test for all sorts of things for Chapter Three. It's been jolly useful - and as I upgrade kit I might well do something like this again as it gives me a really good base on timings for ...

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Weekly update no 9:

Hey Hey,

And in a direct counterpart to last week where I had a lot to say, this week it's light again. Which I dare say some of you are grateful for. :)

So what have I been doing? Well, this week has been largely seeking input on a couple of things from your good selves, such as the ...

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It's possible I got carried away...

It's possible I got carried away...

So whilst I was coding up Chapter Three, I've been the rendering the little special for all patrons. 

Since I like to have all the coding done before I set the render hamster fully to work on the chapter this has meant a day or so where there wasn't much call for H5 rendering bar some ...

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I'd like your opinion...

So, gearing up for the Chapter Three rendering and playing around with my new capacity including being able to get a bit better with details and lighting.

I've run a couple of outdoor Sarah pics. One with natural light (20 min render time) and one with added artificial light (50 min render ...

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Chapter Two download: $5 Tier

Please find the links to your version of Heavy Five.  

PC Link: 

2019-02-26 18:29:30 +0000 UTC View Post

Weekly update no 8:

Hi hi!
Whereas last week I didn't have a lot to say, this week it seems almost as though I have too much :)
First things first. The results are in and it looks as though poor Becca is in it for it... Actually, I'm rather pleased as it allows me to try all sorts of effects such as compressin...

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Chapter Two downloads

Currently suspended for a day whilst I update a few things in the background. Normal service resumed tomorrow. :)

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Keeping an eye on the poll...

Keeping an eye on the poll...

It's neck and neck still!

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Weekly update no 7: Future proofing

Weekly update no 7: Future proofing

As you can imagine not an awful lot to update you on since the chapter came out, other than I'm working away on making your experience a bit more pleasant as part of my PDA data rework.

In future you'll just be able to download the individual chapter, add it to your file and then start from...

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Of crimes and punishment...

So! I have a new card and...whoosh! Well, whoosh-ish! we're now at 6GB on a 1060. Time saving would seem to be around 30% which may not sound much but when you're reducing 400 renders at 30 minutes to 400 renders at 20 minutes that saves a pile of time each month. Time which I can either use for ...

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So how was it for you?

So how was it for you?

Perhaps understandably I've taken a little break this weekend before turning my attention back to Chapter Two. There are a few things I want to deal with on it over the next few days as follows:

  • A few typo's that crept in as I re-jigged scenes at the last minute to deal with the rende...

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If you do have a problem with saves...

...just before I turn in (is on GMT) then for mine to work all I did was overwrite my earlier version of Heavy 5 in the same folder location.

Someone else has just kindly pointed out the same thing so thought I'd pass it on as it didn't occur to me to extract the game to a different locatio...

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Watch your direct messages :)

Solved the save problem. Uploading to Mega now. Expect messages with links in next 30 mins or so.....

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Just sorting out a save compatibility issue

Did a build but it didn't like using an old save. I think it's down to the new variables and the code I've used to define them. But  it seems I just need to rephrase the coding so that it loads them regardless and the save doesn't overwipe them. On it.

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And it's done :)

With over 400 images, three animations, thirteen scenes and multiple paths. Despite my seemingly best attempts to destroy this chapter...It's done.

I just need to compress the images and make the separate tier files (else the file size is silly). Given that some of the images must not be c...

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Who me? (or how I'm going to make it up to you)

Who me? (or how I'm going to make it up to you)

*adds another Chris redo into her file...*

So! How to reward your patience, other than give you the bloody chapter of course :)

Well, this weekend I'm taking the plunge and getting a 6GB card.  So with three times the graphical memory of what I currently have I'll be able to rend...

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Oh did I mention...

...we have a very naughty animation this chapter? :)

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A few teaser snippets...

2019-02-13 10:38:19 +0000 UTC View Post

Of lip gloss and beer cans

All,

My apologies (again!). The bug tester on Monday didn't find any (which was good! I'm getting better!) but she did pick up a couple of small continuity errors, principally around one of the girls lip gloss colours. It was small, barely noticeable - but once you saw it you spent the rest...

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Weekly update No 6: Lessons learned

Well of course the big news is Chapter Two is coming out at some point today one way or another, so there is that of course :)

Also I've a friend coming over this morning to give it a last play through from a blind perspective. So she's essentially going to try and break the game for me, wh...

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When the PDA is a PIA...

...but I've worked out the problem - and the solution.

So what was confusing me was why, after behaving sweeter than Sarah on her good path, the PDA had suddenly gone all HAL9000 on me. Depending on which save I was using, sometimes it worked, sometimes it didn't, and sometimes it suddenly ...

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GAH!

I'm finding a few silly and vexing little issues (see above.)

So far it's mainly little typos like the above, but the PDA for this chapter is causing a few problems for some reason. I'll nail it of...

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Chapter Two update!

I'm pleased to say we're about there!

There are a few final things I need to do but overall we're looking good.

  • one more run through of images to ensure no poke throughs, clashes and that the composition still works with the dialogue.
  • ensure all the new PDA cont...

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Some opening teaser scenes from Chapter Two...

Just in case you were starting to worry that all I was doing was faffing with assets ;)



...

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Sarah's reading material...

Sarah's reading material...

Whilst the render hamster continues to scurry away, I thought I'd tidy up Sarah's book covers. Well, every tweak helps!

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Weekly update No 5: It's coming...

Morning!

A briefer than usual update from me this week, largely as we're getting close to release and I realise that if I'm -too- chatty I may well spoil things. Which would be bit silly given the release is that close.

But! I do need to be accountable so, what's the gen?

Firstl...

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And whilst the new renders crank out...

Righties, this is going -much- faster.

So the good news to offset the delay is that, should a certain Chief Engineer get roaring drunk, I've been able to put back drunken singing :) Although how much of it you can bear to listen to until you decide enough is enough I leave up to you....

...

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Whilst the new renders are running...

...I made myself useful and finished the cover of BP.



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