RetroArch 1.8.5 released!
RetroArch 1.8.5 has just been released.
Grab it here.
Read the full article here.
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2020-03-21 21:45:35 +0000 UTC View Post
RetroArch 1.8.5 has just been released.
Grab it here.
Read the full article here.
...
2020-03-21 21:45:35 +0000 UTC View PostTo read the full article, click this link here.
Below is a snippet of the article -
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A lot happened since my last progress report,...
2020-03-14 01:45:46 +0000 UTC View PostHi there community,
With great sorrow we announce that Emily (AKA cuttlefish), a member of the Libretro contributor community, has passed away. She was also known under other aliases such as meepingsnesroms. She was ...
2020-03-08 05:24:13 +0000 UTC View PostOur last core progress report was on February 5, 2020. Below we detail the most significant changes to all the Libretro co...
2020-02-29 20:04:37 +0000 UTC View PostOur last core progress report was on February 5, 2019. Below we detail the most significant changes to all the Libretro co...
2020-02-29 19:36:45 +0000 UTC View PostA new Libretro core is being made available for RetroArch and other Libretro frontends today! ECWolf is a Wolfenstein 3D source port game engine courtesy of phcoder that can run the following content:
We held a poll earlier this week on Twitter, asking our users whether they would like us to stay with XMB as the default UI, or switch to Ozone. The results were overwhelmingly in Ozone’s favor, so starting from today’s nightlies and the upcoming RetroArch 1.8.5, Ozone will now be the default...
2020-02-22 03:31:06 +0000 UTC View Post
One of the final pieces of the puzzle regarding Dreamcast mipmapping was finally solved! Dreamcast had a feature called “Mipmap D-Adjust” which in practice is nearly identical to mipmap LOD bias, with the only difference being that it works with a factor (* d-adjust) instead of a...
2020-02-21 18:23:23 +0000 UTC View PostThe 64 Disk Drive was supposed to be the N64's answer to the CD-ROM medium used by the N64's competitors, the PS1 and Saturn. However, despite it being a repeated talking point by Nintendo all the way back to 1996, it finally came out in 1999 with barely a whimper at which point few cared anymore...
2020-02-19 23:55:32 +0000 UTC View PostWhat a massive release we have for you today! M4xw has been really delivering the goods now and we’re pleased to release Mupen64plusNext 2.0 today. This release would not be as significant as it is today without the combined efforts of LuigiBlood and Themaister.
The latest version is now ...
2020-02-19 07:41:52 +0000 UTC View PostPrboom, the Doom 1/2 game engine core, has finally gained serialization support. In this video, you can see rewind being used, as well as experimental runahead support!
Runahead support is currently incomplete and you can see some of the status bar elements flashing, some of the screen upda...
2020-02-18 22:35:32 +0000 UTC View PostWould you like #RetroArch to stick to the XMB as the default menu driver, or would you like Ozone to become the new default?
Cast your vote on 2020-02-16 16:43:33 +0000 UTC View Post
Some significant improvements have been made to the Dreamcast emulator core Flycast by flyinghead that serve to increase the graphics accuracy.
For one, the OpenGL renderer has mip-mapping support now for the first time. Second, all texture mipmap levels are now uploaded to the GPU. The Vul...
2020-02-11 14:18:24 +0000 UTC View PostIf you can recall, a few days ago, Beetle PSX gained a dynamic recompiler based on Lightrec/GNU Lightning. We are happy to inform you that the latest version of PCSX ReARMed now available on the buildbot also has Lightrec support enabled for x86 (32bit and 64bit) and Aarch64 (64bit ARM). 2020-02-10 17:43:59 +0000 UTC View Post
Our last core progress report was on January 9, 2019. 2020-02-06 06:20:06 +0000 UTC View Post
trapexit, lead author on the 4DO Libretro core project, talks about what is in store for 3DO emulation in 2020! Read our article here for more info.
2020-02-06 00:08:56 +0000 UTC View PostThis video took us two entire days to prepare. We hope you'll enjoy it!
To read our original article about this news, click on the link down below -
As an addendum to our earlier Beetle PSX dynarec post, a lot has changed in a couple of days:

NOTE: A big YouTube video was scheduled to launch with this, however, it quickly expanded in scope beyond its original intent and as a result it’s still being prepared. So it’s go...
2020-01-26 22:25:26 +0000 UTC View PostHi there guys,
you've been with us through thick and thin, supporting our efforts to get a dynamic recompiler off the ground for Beetle PSX. Now, we finally have the first public results for you!
We hope you'll read up on this exciting development on our 2020-01-24 13:19:19 +0000 UTC View Post
The Lakka team wishes everyone a happy new year and welcomes 2020 with a new update and a new tier-based releases system!
This new Lakka update, 2.3.2, contains RetroArch 1.8.4 (was 1.7.2), some new cores and a handful of core updates.
As part of our new tier-based updates, Lakka 2.3....
2020-01-22 22:46:35 +0000 UTC View PostWe have important information to share on the impending RetroArch Steam version.
Please read the announcement here.
2020-01-18 22:12:48 +0000 UTC View PostRetroArch 1.8.4 has just been released.
Grab it here.
Read the blog article here.
2020-01-17 04:43:24 +0000 UTC View PostYou can read the full article on our website here.
DerKoun shares with us a special new core called bsnes HD beta. This is a cutting...
2020-01-15 03:54:50 +0000 UTC View Post
RetroArch 1.8.3 has just been released.
Grab it here.
Read the blog article 2020-01-11 19:17:00 +0000 UTC View Post
Our last core progress report was on December 31, 2019. Below we detail the most significant changes to all the Libretro cores we and/or upstream partners maintain.
In addition to all the changes listed below, there are also various cores that have been updated in order to fix MSVC compilat...
2020-01-09 23:21:24 +0000 UTC View PostTo read the full article on our blog site, click here.
2019-12-30 23:57:55 +0000 UTC View PostTo read the full article, click here.
We fixed a critical bug that would cause all players to be disconnected from the relay server if one ...
2019-12-29 20:00:07 +0000 UTC View PostMerry Christmas, here is RetroArch v1.8.2 ! Check out our blog post here to read about what is new - accessibility features for the blind, manual content scanner, auto-updating cores, big UI improvements -
check it out in our blog post 2019-12-26 02:49:07 +0000 UTC View Post
RetroArch ANGLE support – OpenGL ES 2/3 support for UWP and more - meaning among other things Xbox One! Find out what all this means in our new blog post on this subject 2019-12-14 17:30:13 +0000 UTC View Post