Malevolent Planet v0.2.00 $1 Release
Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
For the most part, the new content can be accessed in less than on...
2021-05-22 11:35:47 +0000 UTC View Post
Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
For the most part, the new content can be accessed in less than on...
2021-05-22 11:35:47 +0000 UTC View PostHey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
UPDATE: Saves from v0.1.4 now work on the latest update. The mega link has been updated.
Hey there! I'll make development updates more often, seeing that we're getting closer to the ending of the first cycle of the monthly update plan.
The results of the last poll were convincing enou...
2021-05-13 15:00:40 +0000 UTC View PostHey! Since we'll have monthly updates, what do you guys think if before the drawings for each version begin, I'd have a Patreon Poll in which people can vote for their favorite preset.
Right now, the red hair, E or D cup, pale skin and thin body type is used in all our drawings so far. ...
2021-05-07 11:32:04 +0000 UTC View PostI'll keep this really short, because I'm working hard on delivering this first monthly update with as much quality and quantity as it can get.
Hey! Ever since the last update, I've been drawing a lot and I've finished writing the Spa Center Dream.
Since Anna won our poll, she's going to be our newest crewm...
2021-04-30 14:54:12 +0000 UTC View PostThe 2 dreams we're targeting for the next month's update are estimated to have 20-30k words of new content and, if the time and the creativity hits right, a pretty ambitious amount of drawings.
Before we start building up the job plotlines in the city, we need to make sure that we don't for...
2021-04-21 14:05:47 +0000 UTC View PostJust as promised, I'll talk a bit about what I have planned for the dreams system.
One of the premises of the game was that the planet your character ended up on had a corrupting influence from a malevolent source, and that's where the Malevolent in Malevolent Plane...
2021-04-18 13:21:42 +0000 UTC View PostSo, there we have it! From now on, we'll aim for monthly releases. For anyone that might have voted for the quarterly releases option, I will make sure to not disappoint you with this method:
Hey! After resting for a few days in order to boost up my creativity, I've returned to work. My first step for this version was setting up git and putting up the project on GitLab, which will allow me to keep track of any changes and make saves cross-version compatible from all the versions going...
2021-04-12 20:37:39 +0000 UTC View PostHey! It's been a long time since the last public release, around 4 months. During this time, I've not only attempted to add more content, but considering that this update brought an ending to an important section of the game, I thought it deserved a new look. The old interface was clunky for the ...
2021-04-03 17:50:24 +0000 UTC View PostHey! Here is the most likely final version of v0.1.4 for the $1 Tier. I'm hoping that most bugs have gotten fixed.
This build contains all the images, just 25% smaller versions of them. Only the animation is missing from this build.
Hey! Here is the most likely final version of v0.1.4 for the $5+ Tiers. I'm hoping that most bugs have gotten fixed.
This build contains all the original images and the animation.
2021-04-03 16:43:43 +0000 UTC View PostThis update is looking better and better every day! At the top you can see the list of all reported bugs so far together with their progression, not all of them discovered/written by me.
Here's a list of all the recent fixes/additions:
As promised, today I will release v0.1.4 for the Supporter / $1 Tier as well. There is absolutely no censoring, just smaller images, although the older ones are most likely in their original resolution. Changelog for those who might have missed it at the bottom of the post.
Although I've updated the last post as well, I thought it might be a good idea to have another post for those who might miss that update.
I think we can safely begin this phase right now. I've spent all day today on fixing bugs and right now preparing to update the $5+ build, followed by the $1 build. I will reference this post on both of them.
List of reported bugs so far and their ongoing progress:
Hey! This isn't exactly a development update. It's more of a notice that for the past week, since I released the build for $5 patrons, I've not really had a chance to rest because of these creatures from hell, with daily vacuuming, cleaning, washing, steaming etc.
So, I didn't get to use m...
Hey! The previous post will be accessible only to the Explorer and the Scientist Tiers, so I thought I might release a public post as well about the current state of the last version.
Basically, because I know it...
2021-03-21 17:55:20 +0000 UTC View PostThe time has to come to tell the village its farewell story. It's taken a pretty long time, because it brought a lot of updates to the old systems and to the old UI, in addition to the new content which took a really long time to develop due to its complexity.
Latest Bugfix: 28 Marc...
2021-03-21 17:41:53 +0000 UTC View PostHey! It's been a while, and I wanted to do something more than just tell, I wanted to show some progress.
I'm using this last week to finish up pretty much everything that's still left and I'll announce the release dates for this version:
There's an upcoming post after this one with the release dates and everything that's happened and the last steps I need to take by the time the first release date is met.
2021-03-15 18:04:17 +0000 UTC View PostHey! I've been a little quiet lately, because I've been putting a lot of time into catching up on the workload. There's a lot I could say, but what's most important right now are the following bulletpoints:
It's been a rough couple of days, with 100.7F / 38.2C fever and a pretty strong headache, but I've given myself some time to recover and I'm feeling better now. I started working again, finished all the drawings for the exotic hunt quest and started working on the drawings for the festival quest,...
2021-02-21 03:19:56 +0000 UTC View PostHey there! I've decided to post this development update ahead of time to let you guys know what progress has been made in the past week, in case I won't be feeling well enough to do it on Sunday. I won't post the fully finished Stats UI in this one, because most of this week's wo...
2021-02-13 02:18:35 +0000 UTC View PostHey, guys! For the sake of consistency, I'll try to keep you updated on what's most important about the developments of the last week and more relevant information about when the release is going to happen.
The Avatar UI is finished and with this occasion, there is also an updated S...
2021-02-07 19:05:40 +0000 UTC View PostHey guys! A lot has happened in the past week. I'll start with the most important feature.
Hey! I've started feeling a bit better so I resumed working. As part of the new avatar system I've mentioned, we can now have individual clothing layers which can take up one or more slots. I will post some screenshots on that in the next development update (because I need to update the wardrobe ...
2021-01-26 18:42:47 +0000 UTC View PostHey! As I've mentioned in the latest development update, there is an UI overhaul in the works, to complement the new Smartwatch UI as well. The idea behind this new UI is to make gameplay smoother, more presentable on multiple devices (such as smaller screens and mobile phones) and at the same ti...
2021-01-20 20:49:20 +0000 UTC View PostHey there! Here's what I've been working on lately: