Hey! This is another pre-release for Day3 (talked about in here). The plot of Day3 is continued with additional content for Day3 as mentioned in my previous posts.
Before you download/pla...
2023-05-26 15:04:29 +0000 UTC
View Post
Happy Friday! I hope your week was great and that your weekend will be either very relaxing or very fun, depending on your plans :)
I have some good news in general. I am making scenes and animating them faster than ever before, this week I've almost animated two individual scenes, both of ...
2023-05-19 14:38:04 +0000 UTC
View Post
Hello! I've kind of finished animating the machine scene I've recently drawn for the ISA Storage Room.
Preview:

I've also finished implementing the gallery system into the me...
2023-05-16 13:09:59 +0000 UTC
View Post
Hello! Related to yesterday's poll, I was wondering how time consuming it would actually be to get something that would work.
Well, surprisingly, it didn't take me more than maybe 3-4 hours to get ...
2023-05-11 08:58:21 +0000 UTC
View Post
Hey! This one will be a short poll. I have recently received a suggestion to add a gallery viewer to the game. A few updates ago, this wouldn't have been worth it considering the fact that we didn't have many animations, but now there are enough to justify working on a gallery viewer.
Becau...
2023-05-10 12:11:32 +0000 UTC
View Post
Hello! As I've mentioned in my latest status update, I wonder if most of you would find it useful to have more frequent polls during the game's weekly/monthly development.
My intention is to make sure that the development process (including content, pace of the game, direction, niche conten...
2023-05-04 12:49:27 +0000 UTC
View Post
Good morning/afternoon/evening/night! I hope you all are having a great week and preparing your summer vacations (if you're into summer activities).
Lately, I've figured out why sometimes my changes to the game create new bugs where there used to be none and the answer is probably that I'm ...
2023-05-03 12:44:07 +0000 UTC
View Post
Hey! As promised, I'm releasing a pre-release (meaning that the general flow has been finished, but there are still gaps that need content in the flow) update for Day3, the final day of training at the ISA!
Download: The archive in the attachments.
2023-04-28 14:27:25 +0000 UTC
View Post
Hey! It's been a bit since my latest status update due to the fact that I had to fix a ton of bugs for the public build (some related to WebGL, some not) and it's kept me busy, but I got through that and right now as far as I'm aware there aren't any remaining game-breaking bugs, at least amongst...
2023-04-25 14:48:52 +0000 UTC
View Post
It seems that for once I've remembered to make a step by step render for the Patreon benefit, so here it is 😅
There's a public post following this one with more relevant information on development and stuff.
2023-04-25 14:36:24 +0000 UTC
View Post
Hi! This is the Nurse Shift/Medical Room release, bugtested and bugfixes for WebGL as many public players prefer to play on platforms like itch.io
Download in the attachments or pl...
2023-04-18 10:58:05 +0000 UTC
View Post
Hey! Today I have had a good start to the day and I managed to drastically catch up on my workflow.
The below bugfix list is just what I've started recording today, but there were many bugs and issues I had to solve in my attempts to integrate both the inventory system and the minimap...
2023-04-06 08:57:17 +0000 UTC
View Post
Hey! As part of my plan to have one animation per week, I thought that we can have polls for the context/scene for each animation. However, considering that it's the first week, depending on whether it's doable within the allocated timeframe the animation might be in the best scenario 2-3 frames ...
2023-04-04 07:18:54 +0000 UTC
View Post
Happy Friday! This one will be short I hope :D
As a sequel of my latest status update, here is what I planned to do and what I achieved.
The latest update which was released to $5+ patrons yes...
2023-03-31 12:54:25 +0000 UTC
View Post
Hey! I've been working a lot during the past few days drawing and trying to get enough creativity to do animations and I've managed to some degree to get them done.
Download: Testing Build 2 - Windows-Only for now, build last updated on 4/11/2023 | 11/04/2023 03:03 PST.
...
2023-03-30 15:01:41 +0000 UTC
View Post
Hey! I think the time has come for another status update, hopefully not too long this time.
It will soon be the end of the month, and in order to honor the plan I've laid out in my previous status updat...
2023-03-23 15:31:20 +0000 UTC
View Post
Happy Thursday! I haven't posted a status update in a while, but even though it's taking a bit from my working time it's not nice to not keep you updated on the progress.
I have recently caught some kind of illness/cold...
2023-03-16 11:32:57 +0000 UTC
View Post
Hey! Sorry I didn't post any status updates this week, it's been a pretty bad week for me personally and it sadly affected my workflow more than I'd have liked.
I thought that at least today I'd be able to roll back to a previous, stable commit and build what I've managed to get done this w...
2023-03-03 16:29:05 +0000 UTC
View Post
Hey! I don't have much to say, just that I'm happy I wouldn't have to delay this release. I would've liked to finish an NPC inventory equipment system I'm working on so that the chibis in the classroom would also have jumpsuits in addition to other quality of life improvements, but that may have ...
2023-03-03 16:29:00 +0000 UTC
View Post
Happy Friday! Here's the 2nd testing build for the classroom update.
New Additions:
- New Avatar for Amani Sanah: includes the naked body, a default expression, the Academy outfit, and the Jumpsuit. (preview in screenshot above)
- New Avatar for Glo...
2023-02-24 15:46:46 +0000 UTC
View Post
Merry Thursday! I'm updating you with more progress that's been happening since my status update from 2 days ago.
Art progress:
- Finished drawing the base bodies for the two female ISA recruits, together with clothing items for both of them.
Bug...
2023-02-23 13:14:49 +0000 UTC
View Post
Hey! I've been working lately on bugfixes for Day2, to make the second testing build and consequently, the proper build a more smooth experience. In addition to that, I'm adding more character art as promised.
I haven't posted the list of bugs in a public post yet, so I'll post the list tog...
2023-02-21 13:53:01 +0000 UTC
View Post
Happy Friday! It's time to talk a bit about what I've been doing lately, together with what's going to happen soon.
Here's what I've achieved this week:
- Got the 2D Day2.0 update in a playable state and released the first testing build for $5+ Patrons. The proper...
2023-02-17 13:33:24 +0000 UTC
View Post
Hey! I've been working hard on trying to finish the animation and also add more scene drawings into day 2.0, so here we are.
For those unaware, every new release gets 2 testing builds, available only to $5+ Patrons. In a week from now, I will release Testing Build 2 with more bugfixes and m...
2023-02-17 13:03:59 +0000 UTC
View Post
Hi! This is a short sequel to my previous status update this week.
Regarding one of the critical bugs that has been plaguing me, the one in which the game was running out of memory on WebGL ...
2023-02-10 14:56:05 +0000 UTC
View Post
Hey! I haven't been posting much lately as some memory issues have been plaguing me, but I don't think that's a very good excuse not to update you on what's going on :D
My focus lately has been on two things:
- Finishing the animation for the mechanic job and finishing the...
2023-02-07 14:31:53 +0000 UTC
View Post
Hey! I've been working on fixing some WebGL bugs this week while working on the animation for Day2. I've decided to release a public build of the garden release, since it's like 2 builds behind the patron builds.
Download or in the attachments or 2023-02-03 16:04:37 +0000 UTC
View Post
Hey! I hope all of you have had good days ever since my latest public status update.
I haven’t been posting very frequent status updates, because I’m constantly working on finishing the ISA content and to do so in a timely manner I’m going to work on weekends as well.
Here’s w...
2023-01-20 11:55:07 +0000 UTC
View Post
Hey everyone! I hope all of you had the most pleasant time during these holidays and I wish you all a new year full of happiness and good news!
I have news for both the 2D game and for the text game. I'll start with the 2D:
- The shower update has been released to $5+ Patrons and ...
2023-01-09 11:03:30 +0000 UTC
View Post
Hi everyone! I hope you all had very pleasant holidays and I hope this new year will bring you all a lot of positivity in your lives.
Download the latest build in the attachment.
This build is supposed to be the latest build for the shower update. We're venturing into...
2023-01-05 09:18:44 +0000 UTC
View Post