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Feedback Post | MIST [v0.9]

Feedback Post | MIST [v0.9]

And of course, with every release comes the feedback post. Let me know what you think about the game and the latest release.

I don't take offense to criticism, so feel free to be open and honest. It makes the game better.

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MIST [v0.9] Download Links

GoogleDrive:
PC | Googledrive
MA...

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Patch Notes | MIST [v0.9]

Version 0.9 is done and the download links will follow soon. Time to take a look at everything that's new in this update.

New Content:

1. New story content. At least an hour of gameplay.

2. 4 new scenes, one for each girl.

3. New areas...

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Dev Log #25 | Animation Breakdown #2

Dev Log #25 | Animation Breakdown #2

It's time for the second installment of my Animation Breakdown series. Last time we looked at the writing, reference gathering and lighting. This time we'll focus on the actual animating, cleanup and compositing.

  • Writing, that's what I always start with.
  • ...

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Monday Update #78 | Animating and Writing

Monday Update #78 | Animating and Writing

Another Monday, another update. Development is progressing very nicely and I'm confident that I can keep my estimate of releasing the update at the end of April. That means only two more weeks before you can play version 0.9.

Everything new:

  • Wr...

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Monday Update #77 | Halftime

Monday Update #77 | Halftime

Monday Update #77 marks the halfpoint in the development of update 0.9 for MIST. The last two weeks went quite well and at this point I can safely tell you that I'll be releasing the update at the end of this month. And sorry for posting a day late, I forgot.

Every...

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Dev Log #24 | Animation Breakdown #1

Dev Log #24 | Animation Breakdown #1

In the past I've done a few smaller Devlogs briefly touching on the topic of animation, but I've never given you a full breakdown of how I actually animate MISTs scenes. Which is why I'm gonna be doing it this time, in full detail. This Devlog will be split into three parts that I will be...

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Monday Update #76 | Some content, some downtime.

Monday Update #76 | Some content, some downtime.

Two weeks have passed and here I'm back with another Monday Update. I have some things to say so let's just get into it.

Everything new:

  • I finished the polishing of the dialog from 0.8.1 and 0.8.2.
  • And I made the little changes to the ...

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Monday Update #75 | A new update cycle begins.

Monday Update #75 | A new update cycle begins.

MIST v0.8.2 has released and a new update cycle begins. As usual on the first Monday Update after a release I don't have much to tell you about progress and will instead go into what I've planned for this next version of MIST, 0.9.

But first of all, the usual big thanks to ...

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Feedback Post | MIST [v0.8.2]

Feedback Post | MIST [v0.8.2]

And of course, with every release comes the feedback post. Let me know what you think about the game and the latest release.

I don't take offense to criticism, so feel free to be open and honest. It makes the game better.

View Post

MIST [v0.8.2] Download Links

GoogleDrive:

PC | Googledrive 

2022-02-23 16:55:32 +0000 UTC View Post

Patch Notes | MIST [v0.8.2]

Version 0.8.2 is finally done and I'll share the links in a few minutes. This update mainly focused on new content and didn't make many changes to the existing game, so let's get into the patchnotes.

New Content:

1. The story continues after 0.8.1. About 60 minutes o...

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Monday Update #74 | It's almost finished!

Monday Update #74 | It's almost finished!

This is the last Monday Update before update v0.8.2 gets released, which will be this week! I can't tell you an exact day, but definitely this week.

Everything new:

  • The story with all its dialogue and renders is completed.
  • I've animated and rendered two...

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Monday Update #73 | Really good progress!

Monday Update #73 | Really good progress!

It's another monday and that means another Monday Update. This time I come to report some really great progress. The next update is coming along very nicely. I am still aiming for a release either at the end of February or early March. As I mentioned before February can be tricky as it is...

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Monday Update #72 | Back to work!

Monday Update #72 | Back to work!

I've returned from my little vacation and now it's time to get back to work. Obviously I only had limited time to fill this Monday Update with content, but here is what I got done before I took my time off.

Everything new:

  • I've completed the planning for this ne...

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2021 Roundup and a glimpse at the Future.

2021 Roundup and a glimpse at the Future.

The new year has come and the newest release of MIST dropped two weeks ago. As there isn't really enough material to write a Monday Update just yet, I am gonna use this chance to review the past year and talk a little bit about the future.

2021 has been the biggest...

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Feedback Post | MIST [v0.8.1]

Feedback Post | MIST [v0.8.1]

And of course, with every release comes the feedback post. Let me know what you think about the game and the latest release.

I don't take offense to criticism, so feel free to be open and honest. It makes the game better.

View Post

MIST [v0.8.1] Download Links

GoogleDrive:

PC | MAC | Android, Google Drive *Read Notes!!

Pixeldrain:

2021-12-30 15:53:16 +0000 UTC View Post

Patch Notes | MIST [v0.8.1]

Update 0.8.1 is done and finally brings you a continuation to the story. As usual I am gonna be posting the download links a bit later, when the uploads are done. But let's get to it.

New Content:

1. The story continues from where it left off in 0.8. ...

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Monday Update #71 | Close to release

Monday Update #71 | Close to release

The next Monday Update and the last one before MIST version 0.8.1 releases on Patreon. I am one day late, sorry about that. I forgot about it and remembered only when I already lay in bed and decided to just post it later.

Everything new:

  • The dialogue is about 9...

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Dev Log #23 | Character Benchmark

Dev Log #23 | Character Benchmark

The last Devlog was all about hair and it has been quite some time since I wrote that one. It was time to do one again and it just so happened, that I did this new test just a short while ago.

What I tried to do and what I'll continue trying to do is to figure out where ex...

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Monday Update #70 | Halfway done.

Monday Update #70 | Halfway done.

Alright. Time for another Monday Update. This one is short and simple, but I also made really good progress. I am now 100% certain that I can manage to release 0.8.1 later this month.

Everything new:

  • I wrote a bunch of dialogue. I'd estimate that 60% of it is do...

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Monday Update #69 | Slowly but surely

Monday Update #69 | Slowly but surely

Some time has passed, I've settled into my new apartment, have gotten everything set up and I am back developing the next update. This Monday Update is a bit early, but I have a busy day tomorrow and wanted to get this one out, I am guessing it isn't bothering anyone.

Every...

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Monday Update #68 | The next update.

Monday Update #68 | The next update.

MIST v0.8 released and the first week has passed. I thank you all for your feedback and participation, as usual android was annoying, but apart from that the release was quite smooth. 

I also want to welcome and thank all new and existing patrons. As you probably know ...

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Feedback Post | MIST [v0.8]

Feedback Post | MIST [v0.8]

And of course, with every release comes the feedback post. Let me know what you think about the game and the latest release.

I don't take offense to criticism, so feel free to be open and honest. It makes the game better.

View Post

MIST [v0.8] Download Links

GoogleDrive:

PC | MAC | Android, Google Drive 

GoFile:

2021-10-29 16:39:13 +0000 UTC View Post

Patch Notes | MIST [v0.8]

I am finally done with the update. I will release Mist v0.8 later today. This update is quite long and has a bunch of new content, so I'll immediately get into the patch notes, which are deceivingly short this time.

New Content:

1. The story continues...

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Monday Update #67 | Almost done!

Monday Update #67 | Almost done!

As expecteddevelopment of 0.8 is going pretty smoothly. I got sick last week which cost me a few days of worktime, but I am pretty sure that I am still able to deliver the update before the end of the month. Which means this will be the last Monday Update before the release of 0.8. View Post

Monday Update #66 | A release is getting closer.

Monday Update #66 | A release is getting closer.

This time I am not too late and I also come with good news. The development of 0.8 is going pretty well and I am now completely certain that I will release it this month. For an exact date you will have to wait for the next Monday Update though. Let's get into it.

Everythin...

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Monday Update #65 | A bit too late.

Monday Update #65 | A bit too late.

Looks like I completely forgot about the Monday Update. Sorry about that everyone. But now I've remembered and here it is.

Everything new:

  • I continued writing the dialogue for the update.
  • I rendered and animated two more scenes, both of these were quite...

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