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Level 5 - 2 - Dungeon of the Mad Mage (All Tiers)

Level 5 - 2 - Dungeon of the Mad Mage (All Tiers)

So...forests are complex, and I'm not the type to throw down a few trees and call it a forest (although that would have made things MUCH easier).  Yet here we are: not all the way through Level 5, with almost 1.5 GB of image files in this post alone (apologies in advance for all the attachme...

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Level 5 - 1 - DOTMM - Assets (Mapmaker+)

Level 5 - 1 - DOTMM - Assets (Mapmaker+)

I'll keep this really short as there aren't any custom assets for the north end of this map - zip file includes the Dungeondraft files for both Maps A and B.  It does use the DOTMM asset pack - but you can grab that from the previous release if needed.

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Level 5 - 1 - Dungeon of the Mad Mage

Level 5 - 1 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of a section of Level 5 from the module, Dungeon of the Ma...

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Level 5 - 1 - Dungeon of the Mad Mage (All Tiers)

Level 5 - 1 - Dungeon of the Mad Mage (All Tiers)

Five Levels down into the dungeon lies the forest Wyllowwood, under the bright sunlight...although all is not as it seems...

Here we are, mapping a dungeon, creating forests.  This release was initially meant to include map C with the tower, but I just got back from my trip midweek and...

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Level 4 - 2 - Dungeon of the Mad Mage

Level 4 - 2 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of a section of Level 4 from the module, Dungeon of the Ma...

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Level 4 - 2 - DOTMM - Assets (Mapmaker+)

Level 4 - 2 - DOTMM - Assets (Mapmaker+)

Our collection of petrified creatures grows by 1 - with the addition of Bulba-Slopp, the former kuo-toa god (which is actually just a petrified otyugh.  The other new asset for this map was a Kuo-ta corpse, as well as some re-used fishing nets from an earlier pack.

The zip file contain...

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Level 4 - 2 - Dungeon of the Mad Mage (All Tiers)

Level 4 - 2 - Dungeon of the Mad Mage (All Tiers)

The aboleth awaits in the Grotto of Madness...

I've really enjoyed the Twisted Caverns level - the patches of underdark fungi and poisoned waters have been a nice departure from dirt, grime, and rubble.  

Map Notes.  For area 13 I didn't directly map the gno...

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Quarry - OC - Assets (Mapmaker+)

Quarry - OC - Assets (Mapmaker+)

I have a confession to make - this map was sitting at about 75% completion for at least 6 months - I rushed out a quick version that I needed for one of my games and then it's been gathering digital dust in my map folders ever since.  It is interesting to go back and see how my methods of pu...

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Quarry [25x35] - OC (1 Year Anniversary!) (All Tiers)

Quarry [25x35] - OC (1 Year Anniversary!) (All Tiers)

We interrupt our regularly scheduled programming...

Today marks the 1 year anniversary of becoming a Patreon Creator for my D&D maps! One year ago I released The Yawning Portal to kick off my first published adventure and began mapping my way through Waterdeep Dragon He...

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Level 4 - 1 - DOTMM - Assets (All Tiers)

Level 4 - 1 - DOTMM - Assets (All Tiers)

Any day that you get to create giant fungi shaped like a tongue is a good day!  These assets expand our underdark Fungi library from earlier maps, adding Timmask, Tongue of Madness, and Zurkhwood to the collection.  There is also an assortment of other zurkhwood assets (planks, downed t...

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Level 4 - 1 - Dungeon of the Mad Mage

Level 4 - 1 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of a section of Level 4 from the module, Dungeon of the Ma...

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Level 4 - 1 - Dungeon of the Mad Mage (All Tiers)

Level 4 - 1 - Dungeon of the Mad Mage (All Tiers)

A quick bit of housekeeping up front:

  • I'm going to be away and have limited access to Patreon/Discord over the next 2 weeks - so if it takes me a little longer to respond or get back to concerns, my apologies.  The good news is there will still be new maps rele...

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Skull Island - DOTMM - Assets (Mapmaker+)

Skull Island - DOTMM - Assets (Mapmaker+)

Well, the title of this post is a lie (but I prefer the consistency in naming of posts)... there were not any new assets required for this map.  That means the zip file is a little light this time around, with just the Dungeondraft map files included.  It does use the DOTMM_Assets pack,...

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Skull Island - Dungeon of the Mad Mage

Skull Island - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of Skull Island from the module, Dungeon of the Mad Mage. ...

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Skull Island - Dungeon of the Mad Mage 102x115 (All Tiers)

Skull Island - Dungeon of the Mad Mage 102x115 (All Tiers)

The stone fortress, with 20 ft tall walls stands atop a rocky outcrop in the middle of the River Sargauth.  Across Murkspan bridge from Skullport is the main gate, flanked by 30 ft tall towers armed with ballista's and flame cannons...

I'm going to start by apologizing for this map bei...

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Skullport - Upper - Dungeon of the Mad Mage

Skullport - Upper - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of the Upper Level of Skullport from the module, Dungeon o...

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Skullport - Upper - DOTMM - Assets (Mapmaker+)

Skullport - Upper - DOTMM - Assets (Mapmaker+)

One order of giant purple worm, coming right up!

That's it.  No really, that's the only asset in this pack.  (There are actually also 3 roof assets that I had to make into assets so I could hide them below the walls of the Area 36 spider, but otherwise, yes - just worm).

The...

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Skullport - Upper - Dungeon of the Mad Mage (All Tiers)

Skullport - Upper - Dungeon of the Mad Mage (All Tiers)

The Crown of Skullport...except the crown is kind of dusty, broken, and destitute looking.

Up to the top of the town and further finding creative ways to make this make work within Dungeondraft.  Oh, and I got to draw I giant purple worm carcass (using a new drawing tablet) which was f...

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Skullport - Middle - Dungeon of the Mad Mage

Skullport - Middle - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of the middle level of Skullport from the module, Dungeon...

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Skullport - Middle - DOTMM - Assets (Mapmaker+)

Skullport - Middle - DOTMM - Assets (Mapmaker+)

Well, you finally get to see the walkways from the last asset pack in all their glory.  A few new assets in addition to those from last week - some roof damage to go on the lower level roofs to add to the state of disrepair in Skullport.  This includes a few re-used ones from my WDH ser...

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Skullport - Middle - Dungeon of the Mad Mage (All Tiers)

Skullport - Middle - Dungeon of the Mad Mage (All Tiers)

Out of the dredge and up to The Venter Level of Skullport.

This map was a lot of fun to put together with the crisscrossing walkways on the second level.  It was challenging to figure out how I was going to map this within the limitations of Dungeondraft, which I love doing.

Up f...

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Skullport - Lower - Dungeon of the Mad Mage

Skullport - Lower - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of a lower level of Skullport from the module, Dungeon of ...

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Skullport - Lower - DOTMM - Assets (Mapmaker+)

Skullport - Lower - DOTMM - Assets (Mapmaker+)

When I was initially laying this out I quickly realized I needed a wider boardwalk path than the standard one in dungeondraft...I also wanted it to be a bit darker and less cheerful.  So I made a new one...which doesn't actually appear in the Lower Level map at all....so here is a sneak peak...

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Skullport - Lower - Dungeon of the Mad Mage (All Tiers)

Skullport - Lower - Dungeon of the Mad Mage (All Tiers)

Skullport, the Port of Shadows...today we are down in the Dredge.

This will be the first of 4 Skullport releases (3 levels + Skull Island) and we are starting off at the bottom and working our way up.  I'm very excited to get in to the catwalks overhead, which you can only see the shad...

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Level 3 - 4 - DOTMM - Assets (Mapmaker+)

Level 3 - 4 - DOTMM - Assets (Mapmaker+)

Stone blocks, some carved to depict various dwarven statues; a couple modes of transport (a black gondola and a zurkhwood rafft) and some dead troglodytes.  These files have a few more custom assets to fill out peculiarities of the undermountain.

As with all my Cartographer files, the ...

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Level 3 - 4 - Dungeon of the Mad Mage (All Tiers)

Level 3 - 4 - Dungeon of the Mad Mage (All Tiers)

The River Sargauth, Riverside Caves, and the Stonecarvers' Hall....

176 x 228, the final dimensions of the composite image above.  Whew, we made it!  

The final 2 maps (F and G - you can check out the first 2022-01-12 15:31:00 +0000 UTC View Post

Level 3 - 4 - Dungeon of the Mad Mage

Level 3 - 4 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of a section of Level 3 from the module, Dungeon of the Ma...

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New Year Update from Tych Maps

Hello and Happy New Year from Tych Maps!

As we dive into 2022, I wanted to provide a little update about what I'm working on for the new year.  I've got some exciting things in the works and can't wait to share them with you!

Dungeon of the Mad Mage

I ...

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Level 3 - 3 - Dungeon of the Mad Mage

Level 3 - 3 - Dungeon of the Mad Mage

The download files can be found in the adjacent posts or from the Dungeon of the Mad Mage Index.

This is my interpretation of a section of Level 3 from the module, Dungeon of the Ma...

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Level 3 - 3 - DOTMM - Assets (Mapmaker+)

Level 3 - 3 - DOTMM - Assets (Mapmaker+)

Very light on assets this time - just 1 wooden figurehead (from a ship) that is sitting in the River Coven caves.  As always the zip contains the DD map files should you wish to edit the maps.

Just a reminder if using Dungeondraft - you can download the newest Tych - DOTMM.dungeondraft...

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