Party Management Tank
Back during December we shared an incomplete set of sprites to be used with the key visual poster, more are now available and Kryska can now be brought into the fold.
2024-01-27 10:58:48 +0000 UTC View Post
Back during December we shared an incomplete set of sprites to be used with the key visual poster, more are now available and Kryska can now be brought into the fold.
2024-01-27 10:58:48 +0000 UTC View PostBack during December we shared an incomplete set of sprites to be used with the key visual poster, more are now available and Claude can now be brought into the fold.
2024-01-27 10:58:38 +0000 UTC View PostBack during December we shared an incomplete set of sprites to be used with the key visual poster, more are now available and Ava can now be brought into the fold.
2024-01-27 10:58:08 +0000 UTC View PostOne of the systems planned for Legends is the Bakery, this diagram shows our early planning for linking initial food items together. With a little bit of planning and preparation you will be able to build up a stash of useful effects that will help you with some of the more challenging scenarios....
2024-01-27 10:56:55 +0000 UTC View PostAt the time we were originally posting about this background the in progress version hadn't been available to share, it now is. This is the design for a Japanese themed castle interior.
2024-01-27 10:55:58 +0000 UTC View PostAt the time we were originally posting about this background the in progress version hadn't been available to share, it now is. This is the revised design for the Cera Tavern.
2024-01-27 10:55:31 +0000 UTC View PostAt the time we were originally posting about this background the in progress version hadn't been available to share, it now is. This is the original design for the Cera Tavern.
2024-01-27 10:55:07 +0000 UTC View PostHello everyone! We're now all back and development of Legends has now resumed formally. We hope despite already feeling like an age ago that you were all able to get some well deserved rest and/or all your festive plans paid off and resulting in you having an enjoyable season. As for us we want t...
2024-01-27 10:54:25 +0000 UTC View PostAn all backer's seasonal treat, Season's Greetings and Happy Holidays from the team and see you in 2024!
This is the key visual poster design for Kayto cleaned up, should no further revisions be raised then this will be the design that you will come to know when we start sharing visibility ...
2023-12-24 21:44:02 +0000 UTC View PostAn all backer's seasonal treat, Season's Greetings and Happy Holidays from the team and see you in 2024!
This is the key visual poster design for Sola cleaned up, should no further revisions be raised then this will be the design that you will come to know when we start sharing visibility o...
2023-12-24 21:43:58 +0000 UTC View PostAn all backer's seasonal treat, Season's Greetings and Happy Holidays from the team and see you in 2024!
This is the key visual poster design for Icari cleaned up, should no further revisions be raised then this will be the design that you will come to know when we start sharing visibility ...
2023-12-24 21:43:53 +0000 UTC View PostAn all backer's seasonal treat, Season's Greetings and Happy Holidays from the team and see you in 2024!
This is the key visual poster design for Chigara cleaned up, should no further revisions be raised then this will be the design that you will come to know when we start sharing visibilit...
2023-12-24 21:43:44 +0000 UTC View PostAn all backer's seasonal treat, Season's Greetings and Happy Holidays from the team and see you in 2024!
This is the key visual poster design for Asaga cleaned up, should no further revisions be raised then this will be the design that you will come to know when we start sharing visibility ...
2023-12-24 21:43:23 +0000 UTC View PostThis week is likely the team's last full week before breaking for Christmas and therefore we're mostly looking for a good parking point that will allow for a quick pickup as we go into 2024. We aren't planning any major reveals over Christmas, however any smaller bits of progress or parts of the ...
2023-12-11 19:44:52 +0000 UTC View PostCompleted
Completed
Internal - In Progress
Completed
Internal - In Progress
The initial design planned for the key art visual poster of the game.
2023-11-11 23:50:59 +0000 UTC View PostAn assorted of promotional character sketches designed for implementation into a key art visual poster for the game.
2023-11-11 23:49:59 +0000 UTC View PostCompleted
Fourth Internal Build Version: Introduces orders and the Vanguard Cannon as mechanics.
CGs and Backgrounds: Vanguard Cannon Firing.
Internal - In Progress
Completed
Internal - In Progress
In the RPG battle test recently shown we revealed one of its land based backgrounds out of the blue, for those curious for how this was initially proposed as a concept to the final result but without the gameplay elements you need look no further. Unfortunately there is no time to settle down for...
2023-10-27 22:59:55 +0000 UTC View PostThe initial design proposal with some additional clean ups that is being explored for Arcadius in Sunrider Legends.
2023-10-27 22:59:39 +0000 UTC View PostThe initial design proposal with some additional clean ups that is being explored for Admiral Grey in Sunrider Legends.
2023-10-27 22:59:26 +0000 UTC View PostCompleted
Internal - In Progress
The following exists as early tech demo for the first iteration for the ground force based combat scenarios and what we will be building up from. The current vision when implemented is to see both naval combat and ground combat progressing simultaneously through mirrored screens where one scenari...
2023-10-18 20:07:21 +0000 UTC View PostCompleted
Completed
A cleaned up version of the initial design proposal that is being explored for Kryska in Sunrider Legends.
2023-10-02 22:59:27 +0000 UTC View PostCompleted
Internal - In Progress