http://shmuplations.com/vpcharacters/
This lengthy Valkyrie Profile interview with the Tri-Ace staff appeared in the Valkyrie Profile World Guidance mook. It does contain spoilers, so be warned! The questions cover ...
2015-12-03 20:01:53 +0000 UTC
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http://shmuplations.com/gamecenters/
This interview offers a unique look at the Japanese arcade (game center) industry from the arcade operators’ perspectives. The header image is a bit misleading: the two game ...
2015-11-25 20:38:20 +0000 UTC
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http://shmuplations.com/heiankyoalien/
Heiankyo Alien (known in the West by its Sega iteration, “Digger”) was a 1979 arcade hit in Japan, unique for having been created by students in the Theoretical Science Gr...
2015-11-18 18:37:07 +0000 UTC
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http://shmuplations.com/xevious/
In the West, few pepole would count Xevious as one of the seminal classics of video game history; in Japan, however, the game and its creator Masanobu Endo enjoy a hallowed reputation ...
2015-11-12 15:44:36 +0000 UTC
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http://shmuplations.com/houseofthedead/
This interview with the development staff of The House of the Dead was originally featured in the May 1997 edition of Sega Saturn Magazine. The Saturn port was not officiall...
2015-11-12 15:39:43 +0000 UTC
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http://shmuplations.com/kirbysadventure/
This fun interview with the key creators of Kirby’s Adventure was found in the official Nintendo guidebook released the same year. It covers the design and origins of Ki...
2015-11-05 16:23:38 +0000 UTC
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http://shmuplations.com/chinorondo/
This lighthearted interview and commentary with the Castlevania: Rondo of Blood development team was originally featured in the Akumajo Dracula X cd liner notes. The distinct goo...
2015-11-05 16:21:09 +0000 UTC
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http://shmuplations.com/ketsui/
These two short interviews, with Cave devgroup leader (and Toaplan alumni) Toshiaki Tomizawa and composer Manabu Namiki, cover the gameplay and music design of Ketsui. The Namiki portion wa...
2015-11-05 16:20:05 +0000 UTC
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http://shmuplations.com/residentevil2/
In this Resident Evil 2 interview from the June 1998 issue of jp game magazine “The Playstation,” director Hideki Kamiya and film screenwriter Noboru Sugimura discuss t...
2015-10-29 14:32:23 +0000 UTC
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http://shmuplations.com/zoneofenders/
These lengthy Zone of Enders: The 2nd Runner (called Anubis in Japan) interviews were originally featured in the 1998 jp artbook Visual Works of Anubis. It features a top-dow...
2015-10-27 13:28:22 +0000 UTC
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http://shmuplations.com/epoch/
This very long, in-depth interview (found at the excellent Game Odyssey jp site) covers a period of Japanese videogame history that is obscure even to most Japanese: the pre-Famicom era of...
2015-10-20 14:08:27 +0000 UTC
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http://shmuplations.com/athena/
This short interview from Gal’s Island 2 (a Gamest mook series from the early 90s that focused on female game characters) covers the creation and character design of Athena. Alt...
2015-10-15 14:33:14 +0000 UTC
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http://shmuplations.com/cps1/
This Capcom arcade special begins with a 1989 developer interview centering around rising star designer Noritaka Funamizu’s latest efforts; other CPS-1 titles like Forgotten Worlds and Ten...
2015-10-13 13:26:29 +0000 UTC
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http://shmuplations.com/toshiyayamanaka/
Toshiya Yamanaka was a composer for Arsys Software and Treasure, known among FM music afficionados for his work on Star Cruiser, Knight Arms, and other Japanese PC games. ...
2015-10-08 17:00:27 +0000 UTC
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http://shmuplations.com/assaultsuitsvalken/
This is a collection of two shorter Assault Suits Valken interviews: the first from the 10/92 issue of Hippon Super, and the second from the 5/93 issue of Famicon Ts...
2015-10-08 16:57:52 +0000 UTC
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http://shmuplations.com/panzerdragoonsaga/
This Panzer Dragoon Saga interview originally appeared in the AZEL -Panzer Dragoon RPG- strategy guide. It features three of the primary developers sharing their thoug...
2015-09-24 13:04:08 +0000 UTC
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http://shmuplations.com/mario20th/
This charming interview was originally featured at Nintendo Online Monthly in 2005 as part of Super Mario Brother’s 20th Anniversary. It contains some interesting anecdotes about Ma...
2015-09-17 14:59:14 +0000 UTC
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http://shmuplations.com/talesof/
This lengthy interview with key members of the Namco Tales Studio development team first appeared in the Tales of Magazine in 2008. Overall, the theme of this interview can probably be su...
2015-09-15 15:24:17 +0000 UTC
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http://shmuplations.com/spaceinvaders/
This interview with Space Invaders creator Tomohiro Nishikado and former Taito president Yoichi Wada was featured at nikkeitrendy in 2008. While not the most in-depth inter...
2015-09-10 14:24:22 +0000 UTC
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http://shmuplations.com/miyamotodesign/
This short interview from 1998 with Shigeru Miyamoto was originally featured in the excellent game criticism magazine, game hihyou. It is a somewhat abstract discussion abou...
2015-09-10 14:22:06 +0000 UTC
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http://shmuplations.com/streetsofrage2/
This interview is an in-depth look at the making of Streets of Rage 2 (Bare Knuckle II in Japan) with its designer and planner, Ayano Koshiro. Although a veteran of game ...
2015-09-01 17:52:03 +0000 UTC
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http://shmuplations.com/starocean/
These two interviews for Star Ocean and Star Ocean: Second Story were found in their respective strategy guides. The first, from 1993, is unfortunately quite short, but connects...
2015-08-26 15:12:50 +0000 UTC
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http://shmuplations.com/valkyrieprofilemusic/
This excellent interview from 1998 with composer Motoi Sakuraba and Tri-Ace sound programmer Hiroya Hatsushiba covers the music of Valkyrie Profile. There’s a ...
2015-08-26 15:11:18 +0000 UTC
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http://shmuplations.com/stunfest2014/
This interview with Japanese STG superplayers SOF-WTN (Dodonpachi), SPS (Ketsui), and Hattori (Ikaruga) documents their trip to Stunfest in 2014. Like the issue covering the ...
2015-08-19 14:25:47 +0000 UTC
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http://shmuplations.com/espgaluda/
The first of these two Espgaluda interviews was found at the GSLA and sheds a little light Arika’s PS2 port. The second, longer interview is from Espgaluda composer SOU1′s page...
2015-08-19 14:23:06 +0000 UTC
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http://shmuplations.com/makaimura/
These Makaimura (Ghosts and Goblins) interviews come from two separate sources: a 2005 interview for Gokumakaimura, and a 1991 interview for the two shorter excerpts. Tog...
2015-08-11 22:19:30 +0000 UTC
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http://shmuplations.com/shenmue/
This Shenmue interview from 2000 goes over the general design process of the seminal Dreamcast game. Highlights include alternate titles, the special role of the interior de...
2015-08-11 22:16:48 +0000 UTC
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http://shmuplations.com/chronotrigger/
These two interviews with the Chrono Trigger development team were found at the GSLA. The first interview, from 1994, comes before Chrono Trigger was released and contains ...
2015-07-30 17:28:45 +0000 UTC
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http://shmuplations.com/aof/
This short interview with the designer (he doesn’t give his name) of King from Art of Fighting talks mainly about the design of that character and Yuri, the npc damsel of the first game. ...
2015-07-21 18:12:26 +0000 UTC
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http://shmuplations.com/miyajixnakamura/
In this lengthy interview, the two founders of Chunsoft and Game Arts, Koichi Nakamura and Yoichi Miyaji, share their views on the present state of gaming in 1998 w...
2015-07-21 18:11:20 +0000 UTC
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