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drjavi

drjavi

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drjavi posts

Marran, untextured T-pose

Marran, untextured T-pose

CowHammer ain't dead yet! I'll probably give it a little rest to advance other projects, but it's still going as fast as I possibly can. Once this bad guy is done I should probably start modeling the test level, characters aren't enough to make a playable demo!

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Ask Coppercog 55

Ask Coppercog 55

First non-Tumblr AskCoppercog batch of panels. Remember, you can ask Coppercog and his friends' questions on any site where they're posted.

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Misbegotten Kittens, 2013/2019 archive

It is done! I packed up every single MbK panel and dialogue in a PDF file you can freely download and read at your own leisure, with handy links to each episode in case you need them.

You might notice a lot of previously unpublished graphics on the first few episodes. That's because this fi...

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Misbegotten Kittens print sample

Misbegotten Kittens print sample

Boy, this is why you have to keep your projects up to date! I've been formatting MbK all day long and it's still going to take me quite a while just to get to the latest posted panel. But here you can see how it will look once it's done. I'll admit I'm rushing the latest sections a bit, as I pref...

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Jumping ship

I have finally managed to pack all of my Ask Coppercog posts and move them to derpibooru.org/tags/artist-colon-drjavi. From now on, I will only upload new Coppercog posts there and here on Patreon (publicly and for free). If Tumblr has gone mad, I'll take my business somewhere else.

Misbego...

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Mace unit, walking loop

Mace unit, walking loop

This lad is done! I'll probably have to tweak its movements a little, but I'd rather focus on having a functional demo as soon as possible. But alas, there's so much to do and so many projects I want to work on! I might pause CowHammer at some point to get more YouTube lessons or porn sequences. ...

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Russel Pony

Russel Pony

I accidentally forgot to enable the SFW filter for 5 seconds while browsing the FurAffinity gallery of some popular furry artist, so I had to purify my soul and eyeballs by drawing the exact opposite of the horrors I inevitably witnessed. This is Russel Pony, my main vagentleman OC.

Here's ...

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Mace unit, base model

Mace unit, base model

Behold the forbidden lollipop! Even if I don't get much time to work on CowHammer lately, I still love 3D modeling. This one took just two to three hours of work.

I'm tempted to start more projects on Patreon, like another porn sequence you guys can vote on, but there's already CowHammer an...

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CowHammer bad guys

CowHammer bad guys

I've started designing the sample level of CowHammer, but I needed some enemies to populate it. Here are some possible creatures for Lady Ternera to defeat on her way to save prince Cordero.

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Low-Poly Ternera run attack

Low-Poly Ternera run attack

I wish I had more time and energy to work on CowHammer. Life gets harder before it gets easier, but I will make it work, dammit. Only a couple more basic animations for Lady Ternera and I'll start designing a test level for you guys to play.

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Low-Poly Ternera move set

Low-Poly Ternera move set

It took me a while to get some progress on CowHammer because I wasn't sure how to make her attacks, but I finally got some proper hammering going. I just need to make a few more moves for her (grabbing and throwing stuff and a few idle animations) and I'll be ready to start designing a pre-alpha lev...

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Low-Poly Ternera running loop

Low-Poly Ternera running loop

There's actually been a lot of progress on this lass. She can jump and attack with her hammer, and soon she'll be able to pick up and throw stuff and do some neat tricks with her weapon to get her through difficult levels. But those bits of animation are still quite the mess, so I'll keep posting th...

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MbK 253-261

MbK 253-261

Hooray, I made it past 100000000 comic panels! In binary, that is.

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Low-Poly Ternera idle pose

Low-Poly Ternera idle pose

I've had to correct a lot of details of Ternera's model so she could be properly animated and, as you can see, there are still some mistakes to fix. This however has helped me learn ways to improve my models. I should remove the raytracing if I want to keep the N64 aesthetic though!

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Low-poly Ternera color and rig

Low-poly Ternera color and rig

This has been just a few hours, guys! I just have to animate a few loops and I can already start programming. I should have thought of low-poly models before. I can finally make CowHammer happen! And with a nostalgic aesthetic to boot.

I have however found out that joints are a problem in low-poly...

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Low-poly Ternera frame

Low-poly Ternera frame

Guess who will give up on making videogames when he's dead? This genet. It took me about one hour to get Ternera's frame complete, hammer and all. I'm using low-poly graphics to achieve an old-school N64-like graphic style and because, of course, it's much faster to make. I will get CowHammer done, ...

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MbK 251-252

MbK 251-252

Another short update, but we're making progress! These ones I made using Krita and SAI. Can you tell the difference?

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MbK preview September 22nd

MbK preview September 22nd

It's unbearably hot here and my Photoshop just won't run properly in my new laptop. But guess what? Krita does, like a charm. That scene up there was drawn using that, first thing I ever do on Krita. Maybe I can use weekends to get all of the art done!

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Coppercog preview 20th September

Coppercog preview 20th September

I'm not dead yet! This new job makes me work insanely long hours and the Photoshop in my new laptop is somehow worse than the older one I used back in Tenerife, but I'll still make art, gosh hecking darnit. I'll keep you posted with previews of everything I make.

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MbK 249-250

MbK 249-250

I got a job in Madrid, so I'm going to spend the next weeks freaking out  hard enough to wreck my health and arranging a lot of things, including  finding and moving to a new place. My time for art will be drastically  reduced, even after I get properly settled down and used to the ne...

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Lade Ternera's pose attempt

Lade Ternera's pose attempt

Progress is happening, but there's still a lot to improve.

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Lady Ternera's colors

Lady Ternera's colors

It's so hot these days that I don't really feel like drawing at all, so I instead model. Lady Ternera's base colors are ready, but her armor just won't look right until I tweak its normals a little so it has some proper relief - I hope Unity can take it.

I manages to mix rounded edges and corners ...

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Lady Ternera's 3D body

Lady Ternera's 3D body

There's been some progress on this lass. I'm trying to keep her model as simple as possible, because it's easier to toy around with normal values and dynamic textures - or at least it's more fun and works better for me.

The inside of her mouth is fully modeled too. I'm going to channel PS1's Crash...

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MbK 244-248

MbK 244-248

Here's another new update of Misbegotten Kittens! Vero is about to show what her new government-approved synthetic superpowers are.

Also, you might have noticed that I too have adopted the pay-first option for my Patreon account. This of course has almost halved my pledges, but I suppose that's th...

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Lady Ternera's 3D head

Lady Ternera's 3D head

Yes, I said that I would only do 2D for CowHammer, but:

  • 3D is easier to animate and export to Unity.
  • Blender is kind of fun to toy around with.
  • At this point I'm just trying to enjoy myself.

I'm going to be focusing on CowHammer and Misbegotten Kittens much more...

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MbK 237-243

MbK 237-243

Misbegotten Kittens is 7 panels away from being the longest comic I've ever made.

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MbK preview July 19th

MbK preview July 19th

Egads! What might be happening here? You'll find out soon!

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MbK 232-236

MbK 232-236

Here comes another one. Still no news regarding the real life thing, so I guess I'll keep drawing like there's no tomorrow.

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MbK preview July 8th

MbK preview July 8th

I really love how this one panel came out, so I've posted it publicly to advertise the comic. Nelson's adventure is almost over, but there's one orphan he seems to be missing.

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MbK 228-231

MbK 228-231

New update! Too short, too late, but very important real life stuff is happening at the moment. I'll let you know when I'm sure of the outcome, but something really good might happen soon. Stay tuned!

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