PHOTOGRAMMETRY - 3D Scanning using your phone and Display Land
Check out this video on how to capture a 3D environment the easy way!
2020-03-11 15:05:33 +0000 UTC View Post
Check out this video on how to capture a 3D environment the easy way!
2020-03-11 15:05:33 +0000 UTC View PostA step by step guide showing you how to create amazing and accurate 3D scans aka photogrammetry by just using your phone and the Display land app. You can use this in any software like cinema 4D, blender, maya. You can enhance your lookdev and lighting with the of 3D scanning environments. ...
2020-03-11 05:39:03 +0000 UTC View Post
Get access to the Houdini hip file!
Learn how to use Houdini 18 sparse solver simulation tools to create a realistic and explosive looking flamethrower effect using Arnold.
2020-03-05 15:45:19 +0000 UTC View PostA cinematic lighting introductory video, helping you to create better looking images by applying Hollywood film set techniques to your renderings. You will learn basic lighting tips and tricks to achieve more realistic light setups in Autodesk Maya 2020 and Arnold
DISCORD COMMU...
2020-02-29 11:00:50 +0000 UTC View PostAn in-depth explanation about the ACES rendering workflow using OCIO (Open Color IO) and important tips and tricks to consider to render better-looking images using Arnold and Maya 2020. Training you how to make better images the easy way. CHRIS BREJON - LEARN ACES 2020-02-25 16:25:41 +0000 UTC View Post
An in-depth explanation about the ACES rendering workflow and important tips and tricks to consider to render better-looking images using Arnold and Maya 2020.
Specifically, you'll learn... What challenges I was facing by applying the ACES workflow, and I will show yo...
2020-02-25 06:27:34 +0000 UTC View PostGet access to the Houdini and Maya files to follow along

First of all, I want to thank each and every one of you, for your great support, feedback and help here on Patreon and also on YouTube.
I would like to invite you to my very own Discord server which is close to 500 members. I am trying to build a larger social community for you, ...
2020-02-10 22:17:37 +0000 UTC View PostJust wanted to share some in depth renders with you.


2020-02-09 18:10:54 +0000 UTC
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You will be learning how to create automated advanced shading setups, to work with several different models. Arvid is showing you how to use python and simple scripting to create automated shading setup and variation to your renders. DISCORD COMMUNITY: 2020-02-07 16:00:04 +0000 UTC View Post
We are now on discord! There is a separate channel for Patreon only! Thanks
Learn about the basics of shading using Autodesk Maya using Arnold. Arvid explains the basic of the modern brute force renderer Arnold and helps you to understand the basic concepts. This is targeted for newcomers to rendering with Arnold. This can be applied to any software which is using Arnold...
2020-01-29 16:59:54 +0000 UTC View PostReturning to Vancouver this week and will be available for 1 on 1 sessions. π
2019-12-30 18:14:48 +0000 UTC View PostI wish you all happy holidays and a great time off if you have any :)
See you in 2020 with more videos to come!
Thank you all very much for your support ππ
2019-12-27 08:40:01 +0000 UTC View PostUsing the new GPU Workflow using Arnold 6 and the latest Maya 2020 Support me on Patreon: 2019-12-14 06:03:40 +0000 UTC View Post
Great stuff in there! Especially big GPU improvement.
2019-12-10 18:36:58 +0000 UTC View PostPresenting a simple approach to generate water droplets on any surface. Using arnold clip geo shader and a displacement node with a noise to generate the effect.
2019-11-23 08:44:50 +0000 UTC View PostDoing some late night renders. Trying a few assets on my HDD
2019-10-11 06:18:16 +0000 UTC View PostAnother great collaboration project with Eduardo Ruiz Urrejola. He was kind enough to make his work available for free.
This is a four part series working on shading and lighting this hero asset.
Free Model and Textures: 2019-10-05 07:32:02 +0000 UTC View Post
Another great collaboration project with Eduardo Ruiz Urrejola. He was kind enough to make his work available for free.
This is a four part series working on shading and lighting this hero asset.
Free Model and Textures: htt...
2019-09-25 15:38:01 +0000 UTC View PostHyper real shading tutorial for the interior of the mouth. Main focus are the teeth to get the correct feel of the material, and then shading the gum using SSS. The shader was provided by Daniel Bauer.
2019-09-07 09:57:20 +0000 UTC
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