Patreon Build 1.0323.0505
Another new portrait.
New Background (again).
New Kiaria lore scenes.
New Matthias engineering scene.
Less bugs (probably, possibly, maybe not?)
Another new portrait.
New Background (again).
New Kiaria lore scenes.
New Matthias engineering scene.
Less bugs (probably, possibly, maybe not?)

As promised, earlier, here is our first weekly poll! Lieutenant+ patrons can vote for a which character's s...
2023-05-01 06:28:37 +0000 UTC View PostMore Portraits
New Background
New Old Kiaria
Less Bugs
2023-04-28 21:40:59 +0000 UTC View PostIt's Friday!
I'm technically on leave from yesterday until Tuesday, but I've slipped away to put some time in to get the build ready for today!
It's mostly additional graphics and the odd bug fix. We added some more awesome portraits to the game (You have all the awesome Pa...
2023-04-28 15:24:47 +0000 UTC View Post
I'll be trying something new from next month. I love collaborating with all of you, and I love including your ideas and suggestions in the game!
I'm going to be hosting weekly polls from May, and I...
2023-04-25 05:52:40 +0000 UTC View PostIt's Friday! ::shoulder wiggle::
I've been continuing to write dynamic content and working on the scenes I mentioned in last week's Devlog. (It had some very cool teasers about the two new Cephilusk Characters)
A small teaser from one of the snippets I've been working on:
You can now scroll with your mouse while interacting with the Portrait Picker, we've added some more portrait variations, and your portrait is now showing up when your Mah'Abeu speaks. Their expression doesn't change though, and it's not a bug.
Just sharing some of the new Cephilusk you'll be meeting down the line as a thank you for everyone's support! <3
2023-04-14 09:57:33 +0000 UTC View PostIt's Friday.
I'm working from a coffee shop today because of reasons.
We're at that weird development stage where lots is happening, without being able to share anything interesting about it. So today will focus briefly on what I've been busy with, and then we'll look at a few upcomin...
2023-04-14 09:57:31 +0000 UTC View PostHappy Easter Friday to those of you that observe!
I made another week of progress. Everyone seems to be enjoying the new content. I haven't any player created stories yet, so if you do end up creating something, let me know so I can tell everyone else about it!
I've been working on so...
2023-04-07 06:01:46 +0000 UTC View PostIt's Friday, and it's available on ITCHIO and Steam.
Not sure if I should even bother writing anyth...
2023-03-31 12:33:48 +0000 UTC View PostBugs be gone. This build includes all the bugfixes that everyone reported during the BETA.
The biggest fix was calming Khalil down, and teaching him how to dress himself again.
Happy Friday!
Work got a little busy today, hence the later-than-usual devlog post.
The Beta feedback has been great, and I fixed a ton of bugs and spoilers in preparation for the public release at the end of this month. I'm happy to say (sad to say?) that the Kh...
2023-03-24 18:41:47 +0000 UTC View Post
Tae has been continuing to do amazing work, like this new Cephilusk Pirate. You'll soon get to meet her and her twin brother, but first, we need your help in deciding on a skin color.
I'm having a ...
2023-03-22 13:35:31 +0000 UTC View PostHappy Friday!
It's an extra happy one because the Patron BETA test build is finally here!
It's got new words and new choices, it's got new music, it's got freshly redrawn characters, bug fixes, and perhaps my personal favourite– It's got a little something special at the end, after ...
2023-03-17 11:23:04 +0000 UTC View PostIt's got new words and new choices, it's got new music, it's got freshly redrawn characters, bug fixes, and perhaps my personal favourite– It's got a little something special at the end, after the credits. It's taking all of my restraint not to spoil the surprise!
You can download the bet...
2023-03-17 11:23:01 +0000 UTC View PostIt's DONE! Episode 3's story is officially finished and will be available for Patron Beta Testing this Friday, with a public release following short on its heels, (probably by the end of the month.)
I still have a few days left before Friday to add some surprises to the Bet...
2023-03-13 19:14:03 +0000 UTC View PostAnother Friday. (It's crazy how fast the weeks fly by when you use something like weekly devlogs to mark the rollover occasion.)
All things considered, I'm well, and I hope the same for all of you.
I've been working my butt off (Almost literally, I think I need a new chair to work fro...
2023-03-10 11:23:42 +0000 UTC View PostThis Friday is a sneaky one! It crept up on me!
It's been a productive week, considering. (You wouldn't believe me even if I told you!)
I managed to (mostly) finish the sub-scenes for Cleo, Lebeny, Khalil and Kiaria. Lochem's intimate scene is also mostly finished and coded. It still ...
2023-03-03 11:18:00 +0000 UTC View Post
With the slow transition from publishing as an individual, to publishing as an Indie Studio, I've decided to spread awareness of IF THEN ELSE Interactive Fiction through a crazy early bird special.
Friday. Again. (Yay!)
I usually start of the devlogs with something personal but I'm going to take a break from doing so. It's nothing personal, but not everyone appreciates it.
Which means I now get to talk about Infinite Stars!
It was a productive week, with quite a few change...
2023-02-24 16:46:42 +0000 UTC View PostFriday!! Yay! FriDAY! FriDAY!
As always, on the personal side, all has been well. The little one is healthy and growing and it's surreal to think that we'll have a new family member in a couple of months! <3 Power outages are still a thing, and they will continue to be a thing for at le...
It's an EARLY morning Friday devlog! It's still 7:00AM(ish) while I write this.
I wanted to start by apologising for not posting a devlog last week. We were without water for 3 days from Thursday to Saturday, and I had to shuffle priorities like standing in a queue for over an ho...
2023-02-10 06:39:35 +0000 UTC View PostFriday! Is it me, or are the weeks getting shorter?
Not much to report on the personal side of things. Life has been busy, but nothing out of the ordinary, so let's get to it! Infinite Stars!!
Another busy, mostly admin and technical stuff week, which still felt ...
2023-01-27 13:28:05 +0000 UTC View PostOver the years, there have been a few questions about the Cephilusk's clothing choices and why it is so revealing, and I thought it would be fun to do a deep dive into the lore.
Fashion is rooted in culture, culture is formed from collective experiences and experiences are filtered through...
Can you believe it's Friday again??
Thanks for everyone's words of encouragement over the past week! Mom was released from the hospital earlier this week and is back to enjoying her first full calendar year of retirement at home, and I felt my first little baby kick last night. A...
2023-01-20 09:47:31 +0000 UTC View PostIt's time for another design insight post!
Most design choices in Infinite Stars took a lot of research and planning. The mess hall is no different. Shout out to those of you who can still remember our ...
2023-01-13 12:38:13 +0000 UTC View PostIt's Friday! It's also the first devlog of 2023! Double yay!
I hope everyone is well-rested and ready for the year ahead! It's been a busy week with its fair share of challenges. (Mom was admitted to the hospital yesterday, severe ongoing national energy issues etc) But you know ...
2023-01-13 06:49:30 +0000 UTC View PostTo those of you who celebrate Christmas, I hope it’s a merry one! To everyone, I hope you have a blessed and peaceful time! And I pray your family doesn’t drive you insane.
I’m looking forward to spending some quality family time (we’re blessed in the sense that we’re spending it ...
2022-12-24 09:22:58 +0000 UTC View PostHey, it's not Friday, but Friday was a public holiday, hence my missing the devlog, and the power cuts have been worse than usual. Today is particularly bad. I have 3.5 hours of power– which is ridiculous. (As a side note, I am super passionate about Infinite Stars, and not posting a weekly dev...
2022-12-19 09:35:24 +0000 UTC View Post