I've taken some time to relax with my college semester finally over. Over the past couple days, I've begun chipping away at progress finishing up the final playtest, but its been a little slow because its all been setting up the new (and very expansive) configs and then integrating them in, as we...
2025-05-23 08:14:56 +0000 UTC
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How do you guys currently feel about the current speed at which digestion is reached for general preds (such as the zombie)? This includes thoughts relating to both unarmored and when you have armor. I wanna know if the current digestion time feels good.
Reminder: this is NOT about personal...
2025-05-20 00:15:06 +0000 UTC
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With configs going to be a big thing going forwards, I’m trying to decide how I want to structure them.
As a reminder, by the official release of 3.0.0, configs will not only control male pred chances and some general options, but will also allow you to tweak each of the individual vore s...
2025-05-16 04:26:02 +0000 UTC
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A beautiful artwork of the Piglin Royal I commed from Butterly (Second Link) of Alex being captured by a binding ring and finding herself on a one way trip...
2025-05-15 01:47:13 +0000 UTC
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Heya everyone, I just wanted to let you know that this week is college finals week for me. I hoped to get the last playtest done by now, but I was a little too busy. I don't want to commit to everything as I'll also have to move out of my dorm at the end of the week, so I'll be taking this week o...
2025-05-12 06:50:23 +0000 UTC
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Birthday Drive Link
As I said before, if we continue to earn more past the 1k goal, I will add new community rewards for the overall event :3
At this point, we have climbed up to $1,200 and I have deci...
2025-05-10 02:33:54 +0000 UTC
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Apologies, but there was a setting ticked in my page settings that I didn't know about that made it so only paid members could comment on public posts. I've gone ahead and ticked that off. Now, anyone should be able to comment on Raffle 1, even if you aren't a member.
I'll be extending the...
2025-05-10 00:35:40 +0000 UTC
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To enter this raffle, simply comment down below.
Entries will be open for the next 72 hours, afterwards I won't take any new ones as I prepare to pick winners.
As we have reached the full drive goal, two random winners will be chosen from this raffle to help decide ...
2025-05-08 01:57:00 +0000 UTC
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Well, it seems a large jump has put us up to the goal, meaning all of the reward tiers have been earned! Thank you all so much for the support as this really helps me out with some recent things I've had to cover <3
I'll leave the drive open for a couple more days in case anyone would li...
2025-05-07 19:54:34 +0000 UTC
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Heya everyone, just wanted to share the current progress on the Birthday Fundraiser Drive with you guys :3
We've raised $540 so far for the goal, meaning you guys will already be getting the 100, 250, 300, 450, and 550 rewards! ^^
The drive isn't over yet though! I'll be keeping it op...
2025-05-07 18:35:42 +0000 UTC
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Had the idea for Scarecrows to have their attire visibly wear out as their health drops lower. The first change would kick into effect at 50% health and the second would kick into effect at 25% health. ...
2025-05-07 17:56:12 +0000 UTC
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Heya everyone! Today is my birthday and with some expenses I've had recently, I'm hosting a fundraising drive for PCraft :3
With 3.0.0 likely to be fully released within the month I figure it would be fun to have the rewards from this drive be some interaction with the community, including ...
2025-05-06 10:00:08 +0000 UTC
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Heya everyone! This post is meant to serve as an update for non-members to hear about the current progress on things. 3.0.0 is a big update with my new animator's work applying to 2 of the 4 new preds coming in the update! (All other preds, including the older ones, will be updated to this new le...
2025-05-06 02:50:45 +0000 UTC
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Good news: the Scarecrow has all of its animations done and I am almost done texturing its WG stages!
For my Supporter+ members: expect a new playtest this week likely!
2025-05-05 05:07:28 +0000 UTC
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Okay I am putting out one last bugfix patch after I've let the previous one sit for a few days to hear the current issues. This will be the last bugfix patch for playtest 3. Any remaining issues or newly found issues will just be fixed in playtest 4, unless something game-breaking arises.
...
2025-05-02 09:26:35 +0000 UTC
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Gilded Basaltmite Bugfixes:
Fixed an issue where Gilded Basaltmites would give regular Basaltmite Plates when their plate was harvested
Fixed issues preventing the Basaltmite's scale from appearing visually and the Basaltmite losing its texture when its scale is rem...
2025-04-28 02:27:41 +0000 UTC
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The goal of this patch is to fix some issues with the rabbit wizard while trying to make her role as a support more clear.
Rabbit Wizard Bugfixes
The lost awaited third playtest is finally here! I'm gonna keep my rambling here short as its 5 am for me and I just wanna get this released to you guys, lol. Let me know if I forgot anything or if there's any issues and I'll fix them after I finally get some sleep~
WARNING:
I updat...
2025-04-27 11:51:55 +0000 UTC
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As of writing this it is really late for me and I need to get some sleep. The rabbit wizard has been finished though, and now I only need to implement the other few changes left.
If I can finish it quick enough once I wake up, the playtest will be out today (Friday). If I'm not, the playtes...
2025-04-25 10:13:17 +0000 UTC
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Throwing up another poll because I want to ask how you guys feel about the potential for some preds to be exclusive to a single gender. The reason why I say this is because it just feels like some preds are better as a single gender. The one I'm currently looking at is the Rabbit Wizard as I just...
2025-04-22 23:54:33 +0000 UTC
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Heya! With the Rabbit's animations just about done and the next playtest set to be ready very soon, I'm working to set up the Scarecrow for my animator and have realized I need to make a decision about how I want to handle the Scarecrow. Because of how I handle variants and model changes, I only ...
2025-04-22 21:44:59 +0000 UTC
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Heya everyone! With the next playtest going to be releasing before the end of the month for Supporter+ members and 3.0.0 likely to be out by the end of May, I decided I wanted to do something fun here on May 6th for my birthday~ :3
So, I want to try holding a little fundraising drive for ...
2025-04-20 00:15:02 +0000 UTC
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In the next playtest, some new variants of old preds will be added! Most will only be smaller changes, like the Piglin Royal Knight getting an eyepatch variant like seen here, but the Vinemaiden in particular will be getting some very distinct new versions~
You'll be able to find Vinemaiden...
2025-04-18 04:49:13 +0000 UTC
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Thanks to everyone that voted on the last poll. I'll be holding off on preparing another playtest until the rabbit's finished but while you're all waiting, I may as well show things that will be in the next playtest!
This is Sugar Glass, an easily soluble bottle used as an automatic effect ...
2025-04-10 03:36:24 +0000 UTC
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Heya, the rabbit's animations are almost done, but there is still a little bit of work to do on them and my animator has had some important things they were having to deal with.
I am hoping that the rabbit will be ready to show off soon, but I don't exactly know when that will be. In the me...
2025-04-09 00:26:01 +0000 UTC
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While my new animator is hard at work getting the animation set for the Rabbit Wizard down, I've been working on some slight changes to our two newest arthropod preds~
The silverfish is getting a size reduction! It'll be 15%-20% smaller than before (full size not fully decided yet). Its bel...
2025-03-31 23:17:26 +0000 UTC
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I'm making this post to explain how 3.0.0 and 4.0.0 will be working as I am hoping to pick up the pace with production at least a little.
3.0.0: Animation Experiment
As you may know, 3.0.0 has largely been an experiment with animations for me. I tried some more expressiveness...
2025-03-24 03:14:45 +0000 UTC
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I wanted to share a little showcase of the upcoming pred's idle animation so you can see what animations will be looking like from the animator I'm working with now.
3.0.0 is well on its way, and I'm now able to work on the mod alongside animations being made, so the moment all of the Rabbi...
2025-03-24 02:58:09 +0000 UTC
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Just wanted to let you guys know that I had some very talented applicants reach out to me and have come to a decision on who to select. Progress on the 3.0.0 update should hopefully resume soon!
2025-03-20 05:53:27 +0000 UTC
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As per my previous public post, I have not been able to get the animations I needed done due to animation burning me out so the next playtest will be on hold for at least a week until I get an animator on board.
The rate of development for the mod should speed up once I do have this help th...
2025-03-18 02:04:56 +0000 UTC
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