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Wallpaper - Spooky Halloween...

Wallpaper - Spooky Halloween...

Hi,

here is an image I couldn't pass by...
Turned out reasonably well imho...

Pumpkin and the knife I made in Blender.

Will post a 4K Version in VIP & Upper Tier Section too as soon as I have rendered it...

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Space Journey X - Early Access Phase I - Release V 1.10.6a

Space Journey X - Early Access Phase I - Release V 1.10.6a

Hi,

the Early Access Phase I (VIP Tier) links have just been distributed!
Please check your Patreon inbox (allow 30min for delivery).

In case you did not receive your link, please let me know.

Please also check out the brand new Walkthrough in the Release notes.
I totally...

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Space Journey X - V1.10.10 Release Notes

Space Journey X - V1.10.10 Release Notes

Hi,

here is the release notes post for V1.10.8

Thanks to all the Beta and Early Access Players for finding and putting up with issues.

  • This release is not save game compatible with V1.00 or earlier for technical reasons.  Use the multiverse pod for yo...

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V1.00 -> V1.10 Migration Service Patch

Hi,

as transfer of goods and items to the upcoming V1.10 is on the horizon I made a small patch to V1.00.

  • Warehouse now accepts bots and bot crates

Procedure

  • Copy attached file into folder 650_trading (!) in your V1.00 (sic) installation ...

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Dev-Log 23rd Oct - V1.10 BETA Completed!

Dev-Log 23rd Oct - V1.10 BETA Completed!

Hi,

the BETA test is completed with all major items addressed and fixed. More than 20 issues were found and fixed.

Special thanks to Jeff2PointOh, Sean MacDonald, bacchusplateau, Damian Crowe, Sadik, Oniros, kicks6666, ID, mrdennings and everyone who submitted bugs, suggestions and h...

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VIP & Upper Tier Post - Concept Render (NSFW)

VIP & Upper Tier Post - Concept Render (NSFW)

Hi,

I played around a bit with human figures and renders in Blender today. This figure was made based on a figure generator tool I bought.

I sculpted the face details (nose, jaw, cheeks, expression...) and some body details afterwards.

The render engine of Blender is a 1000 ti...

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Dev-Log 21st Oct - Progress BETA V1.10

Dev-Log 21st Oct - Progress BETA V1.10

Hi,

the BETA is running since yesterday.
Game continuation from new Day95 point was mostly fine but a number of issues in Early Game were detected.

Most issues are fixed already and BETA2 is up!

Thanks to all Beta testers for the quick feedback!

y.v.

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Dev-Log 20th Oct - BETA 1.10

Dev-Log 20th Oct - BETA 1.10

Hi,

while wrapping up the BETA integration testing I decided to make a last minute addition. BB-2 being the experienced perv that he is, will now think about suitable actions during disciplining which make up possible combos...
The combos all exist but make not always sense in a specific...

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Dev-Log 19th Oct - V1.10 Beta & Others

Hi,

today I have completed testing the V1.10 BETA. No major issues should be left (but I assume the testers will find them anyway...)

On a side note, I have also integrated all the new audio....

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Dev-Log 18th Oct - V1.10 Code Complete!

Dev-Log 18th Oct - V1.10 Code Complete!

Hi,

today I finished the Code for V1.10 BETA! Only one Galaxina image to render then the art is also done.

Won't post any more renders to not spoiler it... ;)
BETA on 20th, VIP Release on 25th.

A VIP Poll on who you would like to see next after Verity on the Dance Stage will...

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Dev-Log 17th Oct - V1.10 Status and Release

Dev-Log 17th Oct - V1.10 Status and Release

Hi,

Good News!
I have successfully integrated the content of the main V1.10 Quest just now!

This quest - in the end - will enable you to hire Dr. Moira as a new and much requested Crew Member. That quest was was a lot of work, encompassing a full new Star System, New Character, 2 ...

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Dev-Log 15th Oct - Progress V1.10

Dev-Log 15th Oct - Progress V1.10

Today I wrote all the main quest (Moira) dialogue and quest database code which was a ton of work. Testing and some remaining triggers for that large quest will be done tomorrow.

To relax, I coded a QoL item that was requested quite a few times by testers and lately also added by a modder ...

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Upper-Tier / VIP Preview - In-Flight Entertainment (NSFW)

Upper-Tier / VIP Preview - In-Flight Entertainment (NSFW)

Hi,

created the stage scene in the Mess Room today and while doing so made a bunch of Verity Pole Dance Renders...

Thinking about making it a mini-game where you meet her in the Mess Room, replicate a few drinks for her and if the sequence of drinks is right she'll get in the mood t...

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Dev-Log 14th Oct - Progress V1.10 - Workout

Dev-Log 14th Oct - Progress V1.10 - Workout

Hi,

while integrating Verity into the game I came to the conclusion that some workout area would be nice on the ship. As the previous owner was somewhat eccentric, the workout is a dance platform in the mess room. :)

Also helps with some enticing scenes and if a crew member feels lik...

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Dev-Log 13th Oct - An Occasional Guest

Dev-Log  13th Oct - An Occasional Guest

Hi,

while docked in Iltari you can (if you did the Verity Quest and rescued her) invite Verity over and give her a "Tour" of the ship :)

Verity will  wait for you in the mess room if you contact her while landed. Play your dialogue choices right and you get a proper ending :)

...

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Dev-Log - Welcome to Public Patron Tier!

Dev-Log - Welcome to Public Patron Tier!

Hi,

I noticed that Patreon a few days ago added to every Creator a free, publicly available (SFW-Only) tier. It has the advantage that you can subscribe to a creator and watch the public (SWF) content and decide whether to upgrade to a paid tier based on what you see

I'll occasionally...

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Dev-Log 12th Oct - Requested Botlab Feature (NSFW)

Dev-Log 12th Oct - Requested Botlab Feature (NSFW)

Hi,

while working on the animations I had the idea to integrate Animations and requested Botlab Functionality to give some added value

  • Completed Bots can now be "Quality Tested" (NSFW Animation plays, not shown above)
  • If MC Tec skill is high enough, the Bot will gain a ...

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Help Video - 3 Zealots + Precursor Core

Help Video - 3 Zealots + Precursor Core

Hi,

as I have received a few questions as to the 3 Zealots + Precursor Core  combo level here is a help video that shows the strategy. There is a bit of luck to it as you need successful AOE multiple hits for the first two zealots but it works out 50% of the time.

TLDR:

    <...

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Concept Art - Galaxina V2 (NSFW) VIP & Upper Tier Preview

Concept Art - Galaxina V2 (NSFW) VIP & Upper Tier Preview

(Edit Image Version...)
Hi,

while starting on the Galaxina Scene I finally reworked the model. I had not been happy with the hair colors, the texturing and the makeup of the old model and I redid all that and did some more adjustments.
Finally got the hair to be proper blonde and als...

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Dev Log 10th Oct - Space Journey X 1.10 (NSFW)

Dev Log 10th Oct - Space Journey X 1.10 (NSFW)

Hi,

today I went over some of Nimhe's NSFW content. Won't show details for spoiler reasons but I

  • created various side images in the Station walk to match the cutscenes
  • re-rendered one of Nimhe's animations
  • added three finishing options to it to make it more int...

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Dev-Log 09th Oct - Status V1.10 DEV

Dev-Log 09th Oct - Status V1.10 DEV

Hi,

no major problem since releasing 1.10 DEV for testing. Thanks to everyone submitting found issues so far!

I've been working on the Main quest script, a few assets and Seraphine's content a bit. As she is getting bored with nothing to do (see test render) she gets the new shopping ...

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Dev-Log 7th Oct - Space Journey X Version 1.10 Progress

Dev-Log 7th Oct - Space Journey X Version 1.10 Progress

Hi,

today I added the last major element for the 1.10 DEV version, the fully functional Voron Hyperdrive and the Modular gate on the Player base.

Using Voron Beacons (equipped into the Voron Hyperdrive, see screenshots) you can jump from any Space Loc directly into the Base (if you ha...

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Dev-Log 6th Oct - Status V1.10

Dev-Log 6th Oct - Status V1.10

Hi,

today I've been reworking the disciplining game by

  • adding the requested overlays for effects (ONGOING)
  • adding a more flexible post disciplining dialogue (DONE)
  • adding the use of the Krell toy with new graphics / achievements (ONGOING)
  • cleaning up t...

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Space Journey X V1.00b Official Patreon Release!

Space Journey X V1.00b Official Patreon Release!

Hi,

I have linked the Official Patreon Release 1.00b in the Release Notes .

Thanks to everyone who contributed to the Early Access testing! 

You can see the updated CRQ in the Rel...

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VIP Poll Result - Seraphine

VIP Poll Result - Seraphine

Hi,

as Seraphine felt off for some patrons, I had a VIP poll on her character.

  • 56% like the character but feel her personality needs some work (less one dimensional)
  • 26% like her the way she is
  • 9% were OK either way
  • 8% want her out

It seems...

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Dev-Log 5th October - Status V1.10 Beta & V1.00 Official

Dev-Log 5th October - Status V1.10 Beta & V1.00 Official

Hi,
today I finished a new Star System necessary for the V1.10 main Quest: Qu'Thor (Drengarian). You need to help the System to combat a deadly virus and enlist the help of a Medical Researcher (you may guess who...).

Special thanks to Vandour for custom designing Qu'Thor Space Statio...

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Dev-Log 4th Oct - Status V1.10DEV & V1.00 Official

Dev-Log 4th Oct - Status V1.10DEV & V1.00 Official

Hi,

today I implemented a new combat mechanics, area denial mines. They are deployed around your ship, deployment takes up one AP and on collision they cause as much damage as a photon torpedo (w/o AOE), effectively taking out seekers in one hit.

I found them very convenient tacticall...

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Dev-Log 3rd Oct - Progress V1.10 (NSFW)

Dev-Log 3rd Oct - Progress V1.10 (NSFW)

Hi,

today I've done the character sprite for Dr. Moira and the two locations that go with it ( Crew 2, Med Bay). Med Bay will be on Deck 3 on the Hallway Right. Also I noted that I never posted the Voron version of her outside of the VIP Poll, so here you go :).

As to V1.00 Official R...

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Dev-Log 02. Oct - Feature List V1.10 Prelim & Status EA2

Dev-Log 02. Oct - Feature List V1.10 Prelim & Status EA2

Hi,

Short update on EA2

Two gameplay issues and a bunch of dialogue editorial issues submitted so far. Already fixed in V1.00 Official Release Candidate Code (Plan: 06.10).

Outlook V1.10

I selected the primary features for V1.10. This rele...

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Dev-Log 01. Oct - Code Kickoff V1.10!

Dev-Log 01. Oct - Code Kickoff V1.10!

Hi,

today I started the code baseline for V1.10. After planning the main features I'll publish a release plan. Feedback for Early access 2 seems good so far (no major issues) so official Release 1.00 on 06.10. will be OK I think.

Also, as the red-haired Doctor seems to be quite popul...

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