DoujinStars
outsiderartisan

outsiderartisan

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outsiderartisan posts

About the Patron version, $10 tier rewards, and other things.

Before getting to the meat of this post, let's talk devlogs: previously, I asked if I should continue making them. The results were mixed, but generally no one seemed to care a whole lot if I stopped making them. Inste...

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Succubus Stories v0.4.2 Release Notes

Full changelog.

This is a quick hotfix that addresses a few bugs. Specifically a bug in the alchemy subsystem and a dead end in the barracks when talking to Rais. Thanks to the folk...

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The November Update, Homestead, Is Now Free for Everyone!

Play it here!

With the release of v0.4.1, the Homestead update is now free for all users!

You c...

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Succubus Stories v0.4.1 Release Notes

Full changelog.

Changelog entry for v0.4.0.

This patc...

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Version 0.4.1 Is Coming Soon; Looking Ahead to v0.5.0.

I'll be releasing a patch on the 12th that brings the update to the free edition and, as is my custom, adds a tiny bit of content and some fixes.

I'm also hitting the ground running on v0.5.0. Version 0.4 was heavily story-focused, I want v0.5 to be almost the opposite; I want to introduce ...

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The State of the Game (v0.4.0, November 2020)

The November update was a bit lighter than previous updates in some key metrics. Let's take a look.

  • About 115,000 words (+25,000) (Note that this word count does include some scripting.)
  • 7 requests (+3)*
  • Approximately 175 encounter scenes (+5)
  • 24 activities ...

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Succubus Stories v0.4.0 Release Notes

Click here for the complete changelog!

Version 0.4.0 of Succubus S...

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Update coming out tomorrow.

Just want to remind you all that the update is coming to the patron edition tomorrow. I'm not sure exactly what time, but hopefully in the morning. I have some last minute stuff to do as I had a small family emergency to deal with the last two days that prevented me from doing all the polishing a...

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Update Preview for v0.4

Version 0.4.0 of Succubus Stories, Homestead, will be arriving in the patron edition of the game on November 5, 2020. It will arrive in the free edition one week later on November 12th. This update is heavily focused on the story, specifically in closing out chapter 1. Y...

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How I'm incorporating your feedback.

Thank you to everyone who filled out the feedback form for v0.3, I was able to collect tons of useful data and insightful commentary, and v0.4 will see some of the most significant balance adjustments since the initial few releases. Keep in mind that if your comments and feedback aren't addressed...

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Checking in...

Things are going pretty smoothly, but there's not a lot I want to post right now since it's mostly story and request content so far. No real mechanics to show off. Expect an update preview Friday or sometime this weekend. The turnaround time from there should be faster than normal, I want to try ...

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Let's talk about the rest of the year.

I'm planning ahead, and the end of the year seems like a good place to plan up to.

First the November update, coming soon, will close out chapter 1 of the game's story. About a month later will be the December update. Instead of diving right into chapter 2, I think the December update sho...

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The November Update

I'm working on the November update, as you may imagine. This update is going to close out chapter 1, feature a new area, and also feature a few new requests and other side content. One thing I'm not adding is any new mechanics or systems to speak of. This version will also likely be light on new ...

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Should I keep making devlogs?

Devlogs take a pretty decent amount of time to put together and I don't get a lot of engagement out of them, so I don't think anyone really reads them. I don't really have any issue continuing them, but I want to see what y'all think. Realistically, the amount of time I spend on them will not go ...

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How Succubus Stories was Made (Devlog #5)

For this devlog entry, I wanted to detail the technology, meaning the software and programming techniques, that I used to create Succubus Stories, and detail some elements of its design, from the inside out. I have two primary goals in writing this. The first is that I hope through under...

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First goal reached.

Welcome new patrons and thanks for joining! And thanks for sticking with me to my older patrons!

Looks like we hit the first goal, which was for adding portraits of other characters to the game, among some other side character related art improvements. Since I'm already pretty deep into t...

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Feedback for v0.3

Feedback for v0.3

I'm collecting some feedback on the current version. I will use this feedback to improve the game, and I'd appreciate any responses. I estimate the form should only take a few minutes to fill out, however there's an option to provide out more detailed feedback on a bunch of specific things you ca...

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Succubus Stories v0.3.4 Hotfix

Yep. Again.

If you sold potions with special offers, these sales did not count for progression in the prologue story :(

Should work now.

Changelog 

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Honest Work Postmortem (devlog #4)

What is an update? A miserable little pile of code.

I've mentioned this already, so I don't want to beat a dead horse, but this update wound up being a tough nut to crack because I planned it poorly. That will hopefully not happen again. I've written about how I will avoid planning issues g...

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Succubus Stories v0.3.3 Hotfix

This patch addresses another game-breaking dead end, this time in maid work! Sorry about this. Hopefully this is the last one.

Should be available within the hour.

See the changel...

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Succubus Stories v0.3.2 Hotfix

This patch addresses a game-breaking bug when talking to Roland in the tavern at a certain point in the story. Should be available in a few minutes.

See the changelog. 

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The Honest Work update is now free for everyone! Check it out!

The Honest Work update is now free for everyone! Check it out!

Play it here! 

With the release of v0.3.1, the Honest Work update is now free for all users!

...

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Succubus Stories v0.3.1 Release Notes

Full changelog. 

Changelog entry for v0.3.0. 

...

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Version 0.3.1, arriving on Tuesday, will include some content additions.

This is just a heads up for patrons. In general I don't want to add much content in patches, but there were a few events and one relatively lengthy request that I didn't finish in time for v0.3.0, so I decided to finish them for v0.3.1. This means that even if you've completed everything in the u...

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The State of the Game (v0.3.0, October 2020)

This month I've made some changes to how and what I measure, which I'll explain in a moment. For now, let's look at context-less numbers!

  • Over 90,000 words (+25,000) (Note that this word count does include some scripting.)
  • 4 requests (+2)
  • Approximately 170 encounter ...

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I removed the $200 goal for the new art set.

I've removed the $200 goal for hiring an artist. There are a few reasons, the biggest is that I think that dollar amount and the wording of the goal were both a bit problematic. I initially intended, and tried to word it to suggest, that at $200 I would start seeking an artist to join the project...

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Succubus Stories v0.3.0 Release Notes

Click here for the complete changelog! 

Version 0.3.0 of Succ...

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Done.

Done.

I had to cut some incidental content like additional events and such, and I had to leave one half-finished request for later, and end the story content about one task earlier than I expected to, but we got there. It may sound like I cut a lot, but this update is still around 25,000 words. That's ...

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Update Preview for v0.3.0

The next major update to Succubus Stories--v0.3.0--will be released for patrons on October 6, likely in the early morning that day. It will come to the free edition on October 13. Here's some details on what you can expect in the update. 

The Maid Academy 

<...

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No second devlog this month.

No second devlog this month. Sorry to those of you who are interested in these. I think it's more important I get the update done in a timely manner. Next month should get two as normal. The issue with the devlogs is they take a while to produce--I may try to write shorter, more focused ones in t...

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