Managers
One to go, and I'll be done with the periphery characters. Dani is gonna be a bit of a workload.
2023-11-24 01:56:44 +0000 UTC View Post
One to go, and I'll be done with the periphery characters. Dani is gonna be a bit of a workload.
2023-11-24 01:56:44 +0000 UTC View PostPoll winner alongside the Tie-er and Agent models
2023-11-21 01:44:56 +0000 UTC View PostAccomplished
-Janitor assets
-Chef assets
-Ocera assets
-Filled out everyone's gag or misc expressions
-Made a few add-on assets for Jamie and Alex
Future
-Pushing on through the rest of the non guests
-Then the guests
-Then finally Veleno and Abby
He utilizes a gag/head system the guests will likely use to save time.
2023-11-15 01:20:32 +0000 UTC View PostThe other new character appearing. I'd been working on him behind the scenes.
2023-11-15 01:19:11 +0000 UTC View PostChef-4
Ricky-8
Janitor-3
Gagged Alex-55
Gagged Jamie-45
Gagged Clara-45
Gagged Ocera-*
*= He uses a different system than the other 3 where the gags are separate images that seamlessly go over each expression head. This gives him the biggest number but smallest work lo...
A few of the softball characters that only have a few expressions each.
2023-11-10 01:38:27 +0000 UTC View PostAccomplished:
-New Clara Assets Done
-New Alex Assets Done
-New Ricky R Assets Done
-Part 1 and Two Maps have been converted over
-More rooms were built using the 3 new designs
Future:
-Push ahead with more character updates. Jamie is next. After him I'll do a few like Ri...
New dialogue system utilizing separate heads and bodies for streamlined customization. Like Clara, and soon Jamie, he has quite the range of binds.
2023-11-04 02:54:40 +0000 UTC View PostNew Staff member! We have aloof and shy, now we have bratty.
2023-11-04 02:52:36 +0000 UTC View PostNew Map! Just the minimum for part 1 for now but eventually the rest will be renovated as well.
2023-11-01 06:13:17 +0000 UTC View PostNew dialogue system utilizing separate heads and bodies for streamlined customization. As with the originals, she will be cut off at the knee, but this asset uses a much larger initial canvas and a full body base to better proportion her.
2023-11-01 06:06:36 +0000 UTC View PostLittle preview of assets from the the new dialogue system
2023-11-01 06:00:10 +0000 UTC View PostWell, it's been a long road, but it is at long last nearing a conclusion.
What's Done?
-The game has been sent out to patrons. All reported bugs and ones found by additional testers have been fixed.
-Minor adjustments have been made. A less obtuse method has been added to get int...
The newest build will be released within the next couple of days.
Anyone who wishes to play it, please send me a message. Once ready, I'll send you a link and a key.
I'll also be sending a a list of things to keep track of/provide feedback on. I know not everyone usually provides f...
-Everything is in the game except the rest of the part 4 quests and the update variables for bios, which are now notebook pngs with text that looks like handwriting. Cactus plans to have them in within the next 2 days. Then the game is passed back to me.
Upcoming Tasks for the We...
2023-08-11 06:00:54 +0000 UTC View Post-All the art, sprite, and map work is done for the time being. Some things need to be touched up, but the unique images are done.
-The two halves of the game are now together.
Bondage game updated to have sound and background.
-Misc work to sew the halves together, bug fix, score items a...
-New generic game over image to replace the text in a void
-As people predicted, the Clara ending image
-The new UI colors
-Peeks at a few of the new tied up sprites
-The New UI colors again
While this is obviously subject to change, at the rate things are going, cactus and I should be done with our respective halves and be able to join the two into one version by July's end. Once this is done, a number of things need to happen
1) Set up the rest of the bottle ending pieces.
...
-Cactus is over the 50% mark on part 4a and bug fixing past game pieces
-Part 4b and the 4 coded endings have been scored. They've also been "secondary coded"(You can now go off the direct path without breaking everything).
-The end talking bits have been implemented for the applicable end...
Lot to report this week
-New art assets. I showed off most of them in the recent drawing dump
- New UI elements. The windows and cursor highlighter have a new look, as seen in the attached files 1 and 2. Nothing too crazy but adds a bit of character. Thoughts appreciated.
-Bonda...
2023-07-17 07:33:12 +0000 UTC View Post-Game over image for a game over I'd missed in my initial run through
-What the bartender looks like late game
-The rest are alts for if you guess the wrong person for each given ending. Mara, Konnie, Liana, and Abby respectively.
2023-07-17 07:15:52 +0000 UTC View PostNot much new since last time as I was traveling for the holiday. Some more coding and a new game over alt but that's all.
Plan for this week is a big push to get 4b and the endings to all be in a functional state that I can send back to cactus to be grafted onto his version.
-Cactus is pushing more into part 4a
-I'm working on the part 4bs and the endings. 2/3 part 4bs and 2/endings have been coded in and are in a working, but unpolished state.