DoujinStars
Dave Microwaves Games

Dave Microwaves Games

patreon


Dave Microwaves Games posts

STFTD Beta Update #5

Quick update to add, change and fix some stuff. Next update will feature a brand new mechanic! Barricading doors. You can barricade doors to slow the monster down to buy you some time to hide, kind of like BUNKY, lol. Reason it's not in this update is because it's gonna take me awhile to implement, ...

View Post

STFTD Beta Update #4

A quick patch to improve the user experience.

Added: To the pause menu a menu that shows the controls n such.

Added: Gamma settings to the mainmenu options and the pause menu options.

Changed: The controller sensitivity to be a tad bit higher.

Changed: The glowstick's light to be...

View Post

STFTD Beta Update #3

I wasn't planning on releasing this patch, but I encountered a serious bug that needed to be patched. So here's the change log.

Added: The audio logs menu, but doesn't have any audio yet.

Fixed: Dead guy with the passcode blocking the pathway for the monster sometimes.

Added: 32 Bit ve...

View Post

What's Left To Do...

So now that I've released those two small updates to the beta, I'm gonna be working hard on prepping the full release for early January 2019. This means, adding in the achievement system, adding in the extra lore like audio logs, getting the new voice lines for The Abducted, fixing bugs and polishin...

View Post

STFTD Beta Update #2

Here's another update adding in some important bits.

Added: All rare monster death cutscenes

Added: Additional names and stuff to the credits screen.

Changed: The ship model for ending 2


Download Link: 2018-12-02 00:59:13 +0000 UTC View Post

Sneak Peak Of The Achievement Icons!

Strange Terror From The Deep will feature an achievement system on release. Here's some achievement icons for when you encounter the monsters.

2018-12-02 00:24:37 +0000 UTC View Post

STFTD Beta Update #1

New update released for the beta.

Added: Skippable intro cutscene

Added: Life Support hint to the loading screen.

Fixed: Hardcore mode being a bit buggy.


Link: https://ga...

View Post

Pre-release Build For Patrons!

Since I won't be nailing the November release for STFTD, I decided to give you an unfinished build of the game for yall to play! Here are the missing features that will be added to V1.0 that you will receive when the game releases in December or January.

1. The Abducted uses SUNKY's audio 2. Achie...

View Post

Here's A Sneak Peak At Some Bios

In the extras menu, you can take a look at the monster list and read their bios. So here's a few screenshots of some monster's and their backstories. Grammar and vocabulary has never been my forte, so excuse any grammatical errors or poor writing in some of these backstories, lol. If anything, I'll ...

View Post

All Common Monsters Completed!

Finished making all the common monsters! Now I just gotta move onto making all the rare monsters. For now, here's a sneak peak image of some never before seen monsters! The Mad Squid, Larry Hawkins (The Diver) and Puffy (the puffer fish). Can't wait to finish this game. So friggin close to completio...

View Post

Mr. Salmon Returns!

Mr. Salmon Returns!

Once again, he's got himself stuck in a closet, lol. Will you free him or abandon him?

View Post

Lets Go Scuba Diving!

Lets Go Scuba Diving!

An unexpected collaboration has occurred! lol. Baldi (From Baldi's Basics in Education and Learning) has been added to Strange Terror From The Deep, thanks to Mystman providing the voice lines and allowing me to add him into the game. This is honestly very exciting, and I can't wait to see him in ac...

View Post

Lil Pete, the ankle biting SOB

This fast little bugger will move across the map at a rapid pace. Don't let him get near you or else he'll bite your ankles. I guess? I haven't really made his death animation yet, lmao.


View Post

Free copies (For Patrons) of STFTD will be sent out before release

As some of you may know, I'm doing a special offer where if you become a patron before STFTD's release, you'll get a free copy of the game. Well, I'm gonna change it up a bit to make this offer worth it. Since the game probably won't be released till December or January, and that will technically ru...

View Post

Gameplay video of STFTD

Gameplay video of STFTD

Yep, here's a two and a half minute Patron Exclusive gameplay of STFTD, showing off some objectives, the monster and other miscellaneous stuff. Enjoy! Remember, none of this is final, some of the stuff shown here will likely change over the course of development.

View Post

Chase Theme Example Video

Chase Theme Example Video

Here's a short video that showcases the chase theme and search theme for Strange Terror From The Deep, made by KC "MXXN" Luna.

View Post

The map is complete!

Finally finished designing the map. Gotta start working on the objectives and endings next, possibly the AI too in between all that. Here's a few screenshots showing off some random locations.

2018-11-08 22:36:55 +0000 UTC View Post

The Devourer Approaches!

You can run, you can hide, but this giant eel will find you eventually...



This menacing ...

View Post

One of the monsters revealed.

Take a gander at one of the twenty monsters you can encounter in Strange Terror From The Deep.


The Abducted

----------------

2018-10-29 22:31:38 +0000 UTC View Post

Map foundation almost complete

Strange Terror From The Deep's map foundation is about 75% complete. Once I add the rest of the walls to form the hallways and rooms, the foundation of the map will be complete. I'll then start adding furniture, lights, etc to the map. I'll be sure to post a progress update video here as soon as the...

View Post

Basic Gameplay Mechanics Implemented

Basic Gameplay Mechanics Implemented

So I've finally implemented some basic gameplay mechanics into Strange Terror From The Deep. A new thing I've added, and one that I've never been able to perfect before, was hiding under tables n such. This was never possible in older games, but I finally figured out a way to make it happen. Also, I...

View Post

Short Patron Exclusive Teaser

Short Patron Exclusive Teaser

Here's a short Patron exclusive teaser for Strange Terror From The Deep, the sequel to Strange Terror From Beyond The Stars! I just finished this start up cutscene that plays when you boot up the game, just like in Strange Terror From Beyond The Stars. What do you think? I know it seems pretty rough...

View Post

Time to make some progress!

So I've been working my butt off on these random horror games I've been releasing each month, but haven't had the time to work on Dracula's Castle. So, starting today, I'm gonna set aside two hours each day to work on Dracula's Castle after I finish doing some work on my current project for the mont...

View Post

Closing in on the October 12th release

The game is nearing completion, however there is still much to do. I plan on creating an outdoor introduction to the game instead of spawning in the castle with an objective. I've noticed almost all my games lack story building and kind of just drops you in with text. Like fuck that, I'm tired of my...

View Post

Internal progress but nothing to show

I've been doing a lot of programming so there really isn't much for me to show via images, so in the mean time I will describe what I've done this week. I've added a new hazard to the castle, a gate that can randomly drop in front of you, blocking your path and potentially screw you over if you're i...

View Post

Time to continue the Nosferatu project!

Now that the DLC for 3 AM at The Krusty Krab is out, it's time to continue working on my Nosferatu project that still doesn't really have an official name yet! Yay! I'll be posting progress updates on the game soon. Hopefully sometime this week! Hoping to finish it and release it sometime in October...

View Post

Old Man Jenkins is coming for you!

I don't really need to say anything, this image should describe to you where the DLC takes place and who you're going up against. :)




View Post

Short "gameplay" clip of my latest project!

Short "gameplay" clip of my latest project!

So I decided to capture a bit of gameplay while I was testing some stuff. I know it's very short, but I can't be spoiling much, plus the objectives are pretty barebones atm, so there really isn't any entertaining gameplay to show other than getting chased by the various monsters in the castle, picki...

View Post

Agh! Look at all these monsters!

Looky here! Another post! Guess I'm being more active on my Patreon cause I feel like in the past, I was pretty lack luster when it came to posting new content here for yall.

Well without further ado, here's the monster roster for my latest game!

2018-09-01 21:22:22 +0000 UTC View Post

The Map Is Complete! (Kinda)

The map is complete! Only thing missing is the bell tower, but that's for the ending sequence once you complete all your objectives. So I'll work on that at a later date. But for now, the whole playable area is complete!

Next up, AI and objectives. I've been working on the AI a bit, like walking a...

View Post