This week on Mob I've been working on the framework for craftables! They're both fully implemented and work perfectly, the Acid Gat kit and the Zombie Shield! They're set up as shared inventory meaning that once all parts are found you can craft them regardless of who found the part (this will st...
2024-02-09 18:00:08 +0000 UTC
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This week for Mob I've been working on finishing off the functionality for all the traps, namely the tower trap! I had this in the map a while back but recently completed the functionality for the Rocket Launcher upgrade.
I have buffed the rocket launcher for the tower as in the ...
2024-02-02 19:30:02 +0000 UTC
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Hello everyone! This week I've not got anything to show off unfortunately but I've been hard at work on multiple projects!
MOB OF THE DEAD; This week for mob I've been focusing on polishing all the new features I have implemented over the last month, namely the Acid Gat which I still need t...
2024-01-26 18:00:11 +0000 UTC
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This week I've been working on getting the Blundergat and Tomahawk ready for the map! The animations for both of these we're done by a friend of mine called Chens while i worked on scripting the both of them! I've also done the Acid Gat this week as well as started on the upgrade quest for the He...
2024-01-19 18:00:13 +0000 UTC
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Mob of the Dead this week has mainly been miscellaneous tasks. I've been focussing on polishing up all the features currently implemented into the map before I make a start on adding new ones, I've also been rigorously bug hunting for any game breaking issues that may be present at this stage in ...
2024-01-12 18:05:00 +0000 UTC
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This week I've been working with Hybs on a crazy place style map, taking place in an expanded and reimagined version of the crazy place from origins! Here is a 40 min timelapse of the entire creation of an area themed around the fire staff!
TIME ELAPSED - 6h 43m 44s
This area is based...
2024-01-12 18:00:05 +0000 UTC
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This week on MOTD, Brutus is finally ready to be shown off! I've had a bit of trouble with his functionality last time I was working on him but he's finally in a state now where I'm pretty happy with how he plays! There's still a few things that need sorting out with him, for example he sometimes...
2024-01-05 18:10:01 +0000 UTC
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This week I've also been helping out with a project being made by my friend Hybs! He's working on a map based on the crazy place from origins, and I've been helping him build concepts on new areas / features that he can have within the map! Here is a few screenshots for the concept of a "Fire" ar...
2024-01-05 18:05:00 +0000 UTC
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This week on Vegas I've been working on porting some of the arcade machines from Spaceland to use around the map as side activities! Here is a showcase of the "Rings of Saturn" Basketball minigame! (WIP) I'm not sure yet on whether to allow these minigames to award you casino chips like the casin...
2024-01-05 18:00:05 +0000 UTC
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This week I've been working on completing the geometry for the entire island as well as detailing a few areas around the prison. The whole island is completed now and is ready to be detailed! I'd like for the whole prison to be visible from the bridge for players to be able to look back at, I thi...
2023-12-29 18:00:10 +0000 UTC
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Merry Christmas everyone! I hope all is well and you all have a good one! I’ll be back to work on my projects very soon, just taking a short break for the season! Thank you all for the support!
I’ve been building a computer for a present for someone so i’ve not been as focused on my p...
2023-12-25 18:00:37 +0000 UTC
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Just a text post this week unfortunately as my PC is currently unplugged as I rearrange my space, i’ll be sure to make another update as soon as i’m back up and running though! This week i’ve been working mainly on bug fixes for Mob of the Dead, playtesting has started with a few of my clos...
2023-12-22 18:00:12 +0000 UTC
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This week on Vegas I've been working on revising the layout of the map to try make sure it flows properly before I start working on any crazy details! Specifically this section at the far end of the map has been giving me a bit of trouble, I've decided to open it up and create a new pathway going...
2023-12-15 18:05:01 +0000 UTC
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Another week, another Project update! This week I've been working on the functionality for the plane craftable as well as the take off sequence landing you at the Goldengate Bridge! The entire craftable is in and working along with all the challenges you need to complete in order to get the parts...
2023-12-15 18:00:06 +0000 UTC
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This week I have also done all the effects / sound design for the perk machines, making them warp in and out like they do on the original, I made the textures for them all individually in my own style and I'm pretty happy with how they turned out! The base for the FX was made by GCP and he releas...
2023-12-08 18:05:01 +0000 UTC
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This week dobby has finished the script for the afterlife mechanic! It has been implemented fully into the map and is ready for playtests, here is a small preview of it working in action! The fx and animations are still a work in progress as of right now but all of the core gameplay features are ...
2023-12-08 18:00:08 +0000 UTC
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This week I've been focused purely on concept design for my Vegas project, specifically about the 4 main characters as well as the wonder weapon for this map. The map will be set in the 2010s and I'd like to do very stereotypical caricatures reflective of that time period, similarly to other IW z...
2023-12-01 18:05:01 +0000 UTC
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First update on the patreon! This week I've been working on some of the vista around the prison, mainly the courtyard area behind the wardens office! it's still not 100% done but I'm pretty happy with how it's turning out! In the original map this area is very dull and there's not much going on (...
2023-12-01 18:00:05 +0000 UTC
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Hello welcome to my Patreon! I've been making custom maps now for a little less than 2 years, you may know me for my last project "Call of the Dead" from earlier this year! I am now working on 2 quite ambitious projects, those being a remake of the Black Ops 2 Classic "Mob of the Dead" and an ori...
2023-11-26 21:27:46 +0000 UTC
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