WEEK 30 / Part 1 / 2021
WEEK 30 / Part 1 / 2021
In this video we are blocking out the pilot seat of the alien space craft.
2021-08-09 12:00:00 +0000 UTC View Post
WEEK 30 / Part 1 / 2021
In this video we are blocking out the pilot seat of the alien space craft.
2021-08-09 12:00:00 +0000 UTC View PostWEEK 27 / Part 1 / 2021
The main focus of this VOD is we are building out the sequence for the Tim Kiminski video in Unreal 5
2021-08-05 12:00:00 +0000 UTC View PostWEEK 26 / Part 2 / 2021
Continuing the building out of shots for the overall sequence. Thinking about framing as well as composition. Moving plants around or stones to better the overall shots.
2021-08-03 12:00:00 +0000 UTC View PostIts finally complete! thanks for all the support and tuning while we made this.
2021-07-30 13:21:00 +0000 UTC View PostPaulygonn talks about game art education as well as the ways we learn. Figuring out the best way you learn goes a long way!
2021-06-19 08:30:19 +0000 UTC View PostI take a look at designing your resume and some things to keep in mind. Thoughts on experience if you don't have any noted! Talk about portfolios and designing for them. Also talk on the difference between what to show for props vs level art portfolios.
2021-06-19 08:29:43 +0000 UTC View PostJasmin Habezai-Fekri takes us on a tour of her chonky hippo place for her thesis based on the concept from Jourdan Tuffan. Lets take a look at Jasmins Hippopura Sanctuary.
2021-06-19 08:28:43 +0000 UTC View PostWe talk about personal scope and game dev scope as well as feature creep and its effects on artist scope. About halfway through we get into a lot of questions. Enjoy!
2021-06-19 08:27:45 +0000 UTC View PostYinuo Chen takes us through on a back stage pass explaining the technical solutions and many other things to achieve her group project Sankari Village.
2021-06-18 08:00:03 +0000 UTC View PostWhile i don't cover everything I think if can give a pretty good idea to planning your work as well as the production planning of a larger scale projects. Id love to do a deeper dive with someone who coordinates projects as a job as these are just from my experiences.
2021-06-16 08:00:03 +0000 UTC View PostBen Wilson takes us through working with materials in Substance Designer for production. When someone else has to look at your graph during production there must be common ground on formatting. Like reading a book.
2021-06-14 08:00:02 +0000 UTC View Post