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Jeremy Estrellado

Jeremy Estrellado

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Jeremy Estrellado posts

WEEK 30 / Part 1 / 2021

WEEK 30 / Part 1 / 2021

WEEK 30 / Part 1 / 2021


In this video we are blocking out the pilot seat of the alien space craft.

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WEEK 27 / Critiques / 2021

WEEK 27 / Critiques / 2021

WEEK 27 / Critiques / 2021

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WEEK 27 / Part 1 / 2021

WEEK 27 / Part 1 / 2021

WEEK 27 / Part 1 / 2021

The main focus of this VOD is we are building out the sequence for the Tim Kiminski video in Unreal 5

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WEEK 26 / Part 2 / 2021

WEEK 26 / Part 2 / 2021

WEEK 26 / Part 2 / 2021

Continuing the building out of shots for the overall sequence. Thinking about framing as well as composition. Moving plants around or stones to better the overall shots.

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WEEK 26 / Part 1 / 2021

WEEK 26 / Part 1 / 2021

WEEK 26 / Part 1 / 2021

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Kaminski Ruins

Kaminski Ruins

Its finally complete! thanks for all the support and tuning while we made this.

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Week 25 / Critiques / 2021

Week 25 / Critiques / 2021

Week 25 / Critiques / 2021

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Week 25 / Part 2 / 2021

Week 25 / Part 2 / 2021

Week 25 / Part 2 / 2021

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Week 25 / Part 1 / 2021

Week 25 / Part 1 / 2021

Week 25 / Part 1 / 2021

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Week 24 / Part 2 / 2021

Week 24 / Part 2 / 2021

Week 24 / Part 2 / 2021

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Week 24 / Part 1 / 2021

Week 24 / Part 1 / 2021

Week 24 / Part 1 / 2021

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Week 23 / Part 3 / 2021

Week 23 / Part 3 / 2021

Week 23 / Part 3 / 2021

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Week 23 / Part 2 / 2021

Week 23 / Part 2 / 2021

Week 23 / Part 2 / 2021

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Week 23 / Part 1 / 2021

Week 23 / Part 1 / 2021

Week 23 / Part 1 / 2021

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Week 22 / Part 2 / 2021

Week 22 / Part 2 / 2021

Week 22 / Part 2 / 2021

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Week 22 / Part 1 / 2021

Week 22 / Part 1 / 2021

Week 22 / Part 1 / 2021

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Week 21 / Part 3 / 2021

Week 21 / Part 3 / 2021

Week 21 / Part 3 / 2021

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Week 21 / Part 2 / 2021

Week 21 / Part 2 / 2021

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Week 21 / Part 1 / 2021

Week 21 / Part 1 / 2021

Week 21 / Part 1 / 2021

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Week 14 / Part 2 / 2021

Week 14 / Part 2 / 2021

Week 14 / Part 2 / 2021

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Week 14 / Part 1 / 2021

Week 14 / Part 1 / 2021

Week 14 / Part 1 / 2021

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Week 13 / Part 1 / 2021

Week 13 / Part 1 / 2021

Week 13 / Part 1 / 2021

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Week 13 / Part 1 / 2021

Week 13 / Part 1 / 2021

Week 13 / Part 1 / 2021

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DinCon Week Four Part 4: Game Art Education

DinCon Week Four Part 4: Game Art Education

Paulygonn talks about game art education as well as the ways we learn. Figuring out the best way you learn goes a long way!

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DinCon Week Four Part 3: Resumes & Portfolios

DinCon Week Four Part 3: Resumes & Portfolios

I take a look at designing your resume and some things to keep in mind. Thoughts on experience if you don't have any noted! Talk about portfolios and designing for them. Also talk on the difference between what to show for props vs level art portfolios.

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DinCon Week Four Part 2: Hippopura Sanctuary

DinCon Week Four Part 2: Hippopura Sanctuary

Jasmin Habezai-Fekri takes us on a tour of her chonky hippo place for her thesis based on the concept from Jourdan Tuffan. Lets take a look at Jasmins Hippopura Sanctuary.

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DinCon Week Four Part 1: Scope & Feature Creep

DinCon Week Four Part 1: Scope & Feature Creep

We talk about personal scope and game dev scope as well as feature creep and its effects on artist scope. About halfway through we get into a lot of questions. Enjoy!

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DinCon Week Three Part 4: Speaker Yinuo Chen

DinCon Week Three Part 4: Speaker Yinuo Chen

Yinuo Chen takes us through on a back stage pass explaining the technical solutions and many other things to achieve her group project Sankari Village.

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DinCon Week Three Part 3: Production Planning

DinCon Week Three Part 3: Production Planning

While i don't cover everything I think if can give a pretty good idea to planning your work as well as the production planning of a larger scale projects. Id love to do a deeper dive with someone who coordinates projects as a job as these are just from my experiences.

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DinCon Week Three Part 2: Designer in Production

DinCon Week Three Part 2: Designer in Production

Ben Wilson takes us through working with materials in Substance Designer for production. When someone else has to look at your graph during production there must be common ground on formatting. Like reading a book.

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